> ## Content Index
> Fetch the complete content index at: https://www.superjumpmagazine.com/llms.txt
> Use this file to discover other available public pages before exploring further.

# SUPERJUMP's New YouTube Channel is Here
- URL: https://www.superjumpmagazine.com/superjumps-new-youtube-channel-is-here/
- Published: 2024-09-08T08:56:37.000Z
- Updated: 2024-09-08T09:02:39.000Z
- Description: Showcasing our first video feature and Gius Calminiti's Tower Factory
- Author: SUPERJUMP Team
- Tags: SUPERJUMP Weekly

👋 **Hi there!** Welcome to the latest edition of SUPERJUMP Weekly. This week, we're celebrating the launch of our shiny new YouTube channel. You can watch our first video directly via this newsletter in the showcase section below. If you enjoy it, please consider [subscribing to our channel](https://www.youtube.com/@superjumpmag) and sharing it with your friends - every like and share helps us to get discovered! In this issue, we also showcase the works of Felipe Dal Molin and feature Tower Factory in our latest On the Radar update.

We hope you enjoy this issue. Please consider becoming a [Backer](https://www.superjumpmagazine.com/#/portal/signup/629b32d90048a0003dbfde9f/monthly) if you would like to support our unique brand of independent games journalism. Thank you.

#### IN THIS ISSUE

✍️ Story Showcase: **New YouTube Channel**  
⭐ Author Showcase: **Felipe Dal Molin**  
📡 On the Radar: **Tower Factory**  
📅 This Week on SJP  
🏆 Backers

## NEW YOUTUBE CHANNEL

STORY SHOWCASE

Source: YouTube.

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## FELIPE DAL MOLIN

AUTHOR SHOWCASE

[👤](https://www.superjumpmagazine.com/author/lipedal/) 

[Crafting Rewarding Moments with Elden RingA game designer’s analysis of Elden Ring’s approach to player rewards![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/size/w256h256/2021/11/SJ_Circle.png)SUPERJUMPFelipe Dal Molin![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/size/w1200/2022/04/elden-ring-everything-you-need-to-know_feature.jpg)](https://www.superjumpmagazine.com/crafting-rewarding-moments-with-elden-ring/)

[Deathloop and the Rise of New GenresIdeas for a post-roguelike, post-battle royale decade![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/size/w256h256/2021/11/SJ_Circle.png)SUPERJUMPFelipe Dal Molin![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/size/w1200/2022/04/deathloopheader.webp)](https://www.superjumpmagazine.com/deathloop-and-the-rise-of-new-genres/)

[Journey Games: From Japan to EgyptWhat do JRPGs and one Assassin’s Creed game have in common?![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/size/w256h256/2021/11/SJ_Circle.png)SUPERJUMPFelipe Dal Molin![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/size/w1200/2022/04/pasted-image-0.png)](https://www.superjumpmagazine.com/when-a-game-feels-like-a-journey/)

[The Joyful Design of TinykinA technical review of this delightful platformer using a game design framework![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/size/w256h256/2021/11/SJ_Circle.png)SUPERJUMPFelipe Dal Molin![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/size/w1200/2022/11/Tinykin-feat-image.jpg)](https://www.superjumpmagazine.com/the-joyful-design-of-tinykin/)

## TOWER FACTORY

ON THE RADAR

For small developers, the way forward is through blending genres and styles in unexpected ways that would be too risky for larger developers. In the case of Tower Factory, the genres are right in the name, with the game merging the ever popular automation game with the storied tower defense subgenre.

![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/2024/09/Desc_01.gif)

Source: Steam.

The core gameplay looks very similar to most TDs - construct defensive buildings to stop waves of enemies that proceed down predetermined paths. Where Tower Factory differs is in how those defensive buildings are constructed. While most TDs have the player raising new towers using resources collected from defeated enemies, Tower Factory requires the player to gather resources from the environment, using a network of conveyor belts and processing buildings to deliver them to the central structure.

![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/2024/09/Desc_02.gif)

Source: Steam.

This change adds something else that isn't part of the typical tower defense experience: Exploration. During the downtime between waves, the player must explore the surrounding area to find new pockets of resources and - ultimately - the source of the monsters. Destroying that source stops the waves and ends the level. However, there are also fresh threats hiding in the fog of war, making exploration necessary but treacherous.

Tower Factory is set for a November 2024 release.

[Check out the demo on Steam](https://store.steampowered.com/app/2707490/Tower%5FFactory/)

💻 *Created by* [*Gius Caminiti*](https://x.com/GiusCaminiti)  
✍️ [*Andrew Johnston*](https://www.superjumpmagazine.com/author/andrewjohnston/)

## THIS WEEK

ON SUPERJUMP

[How The X-Com Files Delivers Smaller Scale StrategyThe TU is out there![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/size/w256h256/2021/11/SJ_Circle.png)SUPERJUMPJosh Bycer![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/2024/08/xcom-1-1.png)](https://www.superjumpmagazine.com/how-the-x-com-files-delivers-smaller-scale-strategy/)

[Nintendo World Championships Brings a Form of esports to EveryoneWhat’s old is new again![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/size/w256h256/2021/11/SJ_Circle.png)SUPERJUMPJahanzeb Khan![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/size/w1200/2024/08/nwc.png)](https://www.superjumpmagazine.com/nintendo-world-championships-brings-a-form-of-esports-to-everyone/)

[WordPlayer: Nobody Wants To Die Shows the Possibilities – and Limitations – of Detective AdventuresFollow the clues, if you can![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/size/w256h256/2021/11/SJ_Circle.png)SUPERJUMPJames O’Connor![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/2024/08/02_Kovalev.png)](https://www.superjumpmagazine.com/wordplayer-nobody-wants-to-die/)

[Zenless Zone Zero Shows the Limits of Mobile Action GamesZeroing out on gameplay, but not on monetization![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/size/w256h256/2021/11/SJ_Circle.png)SUPERJUMPJosh Bycer![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/2024/08/ZZZ-Press-Release.jpg)](https://www.superjumpmagazine.com/zenless-zone-zero-shows-the-limits-of-mobile-action-games/)

[The Game Design Tunnel Vision ProblemNot the forest for the games![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/size/w256h256/2021/11/SJ_Circle.png)SUPERJUMPJosh Bycer![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/size/w1200/2024/08/photo-1495870043034-74e1a009f631.jpeg)](https://www.superjumpmagazine.com/the-tunnel-vision-problem/)

[![](https://storage.ghost.io/c/c0/e7/c0e78dd7-e7af-4603-8ab9-09f05cab06f3/content/images/2024/06/threads_variant_1-1.svg)](https://store.superjumpmagazine.com/)

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