Opinion Tomy's Innovation Led the Early Handheld Gaming Market A Japanese company with a rich history in gaming
Review It’s Good To Be King: Suzerain’s Kingdom of Rizia A sizeable DLC that adds a unique full-length campaign
Opinion The Unusual Rise of Fantasy RPGs in Japan Unlike in the West, developers in Japan had to unearth a new love for a niche genre
Review Suzerain Does the Most Terrifying Thing: Elects You the Leader Get ready to give this political simulation game your vote.
Feature Once Upon a Time, Grocery Barcodes Unlocked an RPG World When a barcode-scanning handheld made waves in gaming
Feature Freedom Fighters Lives on in the Memories of Gamers IO Interactive's non-Hitman projects from its early days
Feature Tetris at 40: The Twisting Tale of Its Journey to Handhelds The most-ported game ever found its way to some very unusual places
Feature Choices Have Consequences in 428: Shibuya Scramble Branching paths take you to interesting destinations
Feature Promises of a Phantom: Dreams of a Lost Console From 2002 An ill-fated vision for an online games library
Feature Stories That Shine Like Stained Glass The Pillars of the Earth pulls us into a violent medieval world
Now Playing at SUPERJUMP Now Playing at SUPERJUMP, Issue 21 More genres than you can shake a stick at