Review How Meg’s Monster Demonstrates a Post-Undertale RPG World Down the chutes to the world below
Game Development Want to Make Your Own Game? Consider These Tips to Get Started More and more people are diving into game development
SUPERJUMP Weekly SUPERJUMP Weekly: Firaxis Interview, Zelda Mechanics, and eShop Closures Issue #39: March 18 to March 24
Hidden Gems Hidden Gems of Game Design Volume 10 From 2021 to 2002, there's a time and style for everyone this month
Review A Musical Journey - Theatrhythm Final Bar Line The newest installment in the Theatrhythm series from Square Enix is a fun mix of soundtracks and characters.
Review MetaReview - Tactics Ogre: Reborn Comparing and analyzing several game reviews on Tactics Ogre: Reborn
Opinion When the 3DS and Wii U eShops Close, Everybody Loses It shouldn't be this hard to preserve gaming's history
Feature Perspectives on the Apocalypse The Last of Us, Kentucky Route Zero, and NORCO grant us looks at the End Times...and why doom can look different for us all
Review Diving into Pronty: Fishy Adventure This underwater Metroidvania makes for a good setting but doesn't rise to the top of the genre
Review Music Lessons: Grief and Hope in When the Past Was Around Memories, and the grief that accompanies them
Review Surviving the Deep Freeze in Frostpunk A frustratingly addictive survival sim that won’t let go
Retrospective Revisiting Command & Conquer Tiberian Sun A compelling 1999 real-time strategy game with unconventional warfare in a gritty apocalypse
Game Design Random Mechanics in The Legend of Zelda: The Minish Cap How random mechanisms foster motivation and exploration, and how they don't
SUPERJUMP Weekly SUPERJUMP Weekly: PlayStation 2, Majima Masterclass, and Comforting Fantasies Issue #38: March 11 to March 17
Interview Talking XCOM, Chimera Squad, and More with Firaxis Director Mark Nauta The strategy behind one of gaming's most sophisticated turn-based gems
Feature Ancient Worlds, Part 3: Meridian 59 Meridian 59 helped give birth to the MMORPG genre and lives on today
Feature Comparative Criticism #1: War and the End of Humanity in Final Fantasy Type-0 and Apocalypse Now Examining the concept of war as the failure and end of humanity
Opinion Showtime with Majima: A Masterclass in Character Introduction Ryu ga Gotoku Studios excels at crafting memorable character introductions