Hidden Gems Hidden Gems of Game Design Volume 27 Featuring GhostControl Inc and Europa 1400: The Guild
Retrospective That Time Will Wright Put You in Charles Darwin’s Shoes Spore is a grand, ambitious, genre-defying experience and one of gaming’s greatest oddities
Game Design We Need More Games with Shadow of War’s Nemesis System A breakdown of what sets Monolith’s action-adventure game apart
Feature Here’s How StarCraft II Pulled Off a “The Floor is Lava” Level Real-time strategy games, take note
Interview Designing Marvel’s Midnight Suns With Director Joe Weinhoffer The transition from XCOM’s soldiers to Earth’s greatest heroes
Hidden Gems Hidden Gems of Game Design Volume 20 Unearthing gems with Psycutlery, Patapon, Fate, and Picayune Dreams
Interview From Translating Persona to Helping Indies at Xbox With Madoka Ueno Madoka Ueno on being a 'buddy for developers'
Hidden Gems Hidden Gems of Game Design Volume 18 Unearthing gems with Final Profit, Half-Minute Hero and Sunset Riders
Hidden Gems Hidden Gems of Game Design Volume 17 Unearthing gems with Rusty Lake, Henry Hatsworth in The Puzzling Adventure, and Power Rangers: Dino Thunder
Hidden Gems Hidden Gems of Game Design Volume 16 Unearthing gems with Gloom, En Garde!, Chroma Squad, Jackal, Beyblade G-Revolution, and Powerslide
Review Heretic’s Fork: Roguelite Tower-Defense Game Becomes a Decent Deckbuilding Work Shift Keep sinners from escaping and get your shift together to make rent
Early Access Review These Doomed Isles: Roguelike City Builder Paired With Accessible Deckbuilding Playing god is easy to learn and hard to master
Hidden Gems Hidden Gems of Game Design: Volume 15 Unearthing gems with The Aquatic Adventure of the Last Human, Majesty: The Fantasy Kingdom Sim, and Creatures GBA
Hidden Gems Hidden Gems of Game Design: Volume 14 Unearthing gems with Pharoah Rebirth +, Dink Smallwood, and Star Wars: TIE Fighter
Hidden Gems Hidden Gems of Game Design: Volume 13 Uncovering precious gems with Alwa's Awakening, Stratosphere, and Rise of the Argonauts
Preview Shadow Gambit: The Cursed Crew Gives Stealth Tactics a Pirate Makeover Set sail for sneaky tactical action
Hidden Gems Hidden Gems of Game Design: Volume 12 Sifting through the noise to find Forced Showdown, Daedues, and Iron Man
Review Mountaincore’s Intricate Production Chains Need More Threats To Succeed An eco-focused colony sim designed solely for micromanagement purists