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Ignas Vieversys
Author

Ignas Vieversys

21 stories published
PBJ: The Musical - How the Developers Cooked Up This Handmade Twist on Romeo and Juliet

PBJ: The Musical - How the Developers Cooked Up This Handmade Twist on Romeo and Juliet

Shakespeare but with more jelly, less tragedy

Now Playing at SUPERJUMP, Issue 32

Now Playing at SUPERJUMP, Issue 32

What are you playing?

Now Playing at SUPERJUMP, Issue 30

Now Playing at SUPERJUMP, Issue 30

What are you playing?

Now Playing at SUPERJUMP, Issue 27

Now Playing at SUPERJUMP, Issue 27

Metaphor, Dragon Age, and so much more!

Kickin' It: The Making of Anger Foot

Kickin' It: The Making of Anger Foot

Get your kicks

Now Playing at SUPERJUMP, Issue 25

Now Playing at SUPERJUMP, Issue 25

What are you playing?

The Making of Amnesia: The Bunker

The Making of Amnesia: The Bunker

Learn the secrets behind one of the scariest games of the generation

Now Playing at SUPERJUMP, Issue 24

Now Playing at SUPERJUMP, Issue 24

What are you playing?

Now Playing at SUPERJUMP, Issue 23

Now Playing at SUPERJUMP, Issue 23

What are you playing?

Hauntii: Between a Rock and an Eternal Place

Hauntii: Between a Rock and an Eternal Place

Interviewing Leo Dasso from Moonloop Games about the new twin-stick shooter Hauntii

Keepsake County’s Slapstick Stealth Shakes Up the Serious Stealth Genre

Keepsake County’s Slapstick Stealth Shakes Up the Serious Stealth Genre

The ups and downs of developing a stealing simulator

My Work Is Not Yet Done Puts the Anxiety in ‘Anxiety Horror’

My Work Is Not Yet Done Puts the Anxiety in ‘Anxiety Horror’

Discussing 1-bit theological horror with lead developer Spencer Yan and composer Sam Tudor

Now Playing at SUPERJUMP, Issue 19

Now Playing at SUPERJUMP, Issue 19

Rebirth arrives, and more adventures in backlogging

Now Playing at SUPERJUMP, Issue 17

Now Playing at SUPERJUMP, Issue 17

A little AAA, a little indie...

Now Playing at SUPERJUMP, Issue 13

Now Playing at SUPERJUMP, Issue 13

Will these be your lucky games?

Now Playing at SUPERJUMP: Issue 11

Now Playing at SUPERJUMP: Issue 11

Check out the games our team is playing; you might find a gem to add to your wish list

The Making of COCOON's Minimalistic, Synth-Filled Universe

The Making of COCOON's Minimalistic, Synth-Filled Universe

An in-depth conversation with Erwin Kho and Jakob Schmid about making their award-winning game

Now Playing at SUPERJUMP: Issue 10

Now Playing at SUPERJUMP: Issue 10

Check out the games our team is playing; you might find a gem to add to your wish list

Now Playing at SUPERJUMP: Issue 2

Now Playing at SUPERJUMP: Issue 2

What our team is playing, you might want to check out too!

The Making of Oxenfree II: Lost Signals Soundtrack

The Making of Oxenfree II: Lost Signals Soundtrack

SUPERJUMP sits down with scntfc to chat about ARGs, defunct tech, and breathing new life into the hauntingly familiar sounds of Oxenfree