Nathan Kelly
(He/Him) Electrical Engineer with a passion for the written word. Card game connoisseur and role playing game enthusiast. Platforming game randomizer and Job System challenge runner. Probably in the dungeon right now.
All Stories
Streamer Support, Mental Health Gaming, Final Fantasy for Good, and the UVW: Good in Gaming Vol. 3
Support for the Trevor Project, a mobile game that rewards improved mental health, a Final Fantasy tournament for charity, and more, this month in Good in Gaming.
Now Playing at SUPERJUMP: Issue 39
What are you playing?
The Games of Not This Year - 2025 Edition
The best games our team played in 2025 that didn't come out in 2025
Now Playing at SUPERJUMP: Issue 38
What are you playing?
The Divisive FINAL FANTASY V
The greatest, or the worst?
The Intentional Gaming Resolution
Refocusing on fun
Indie Game Club Issue 9: Moonring
The last hurrah
The Stories Within Our Artifacts
Physical games are so much more than just a piece of plastic
The Interplanetary FINAL FANTASY IV
The beginning of something big
Indie Game Club Issue 8: The Elder Scrolls II: Daggerfall
The first step is a doozy
The Fundamental FINAL FANTASY III
Appreciated and hated
Indie Game Club Issue 7: The Dark Queen of Mortholme
Conversations with a hero
The Tragic FINAL FANTASY II
Complicated feelings for a classic game
The Modern FINAL FANTASY
What Final Fantasy represents today
Indie Game Club Issue 6: Loria
Loria is a fan-made ode to Warcraft and the origins of the RTS genre
Now Playing at SUPERJUMP, Issue 34
What are you playing?
Indie Game Club Issue 5: Ranita Fishing
Take your frog fishing
Unfiction and Digital Horror: The Evolution of Games You Can't Play
Is it real or is it unfiction?
Indie Game Club Issue 4: No More Papers Please
The terror of office work
Indie Game Club Issue 3: How Fish Is Made
What does it all mean?
Indie Game Club Issue 2: Nightmare Kart
Scary racing
Now Playing at SUPERJUMP, Issue 31
What are you playing?
Indie Game Club Issue 1: Grimm's Hollow
Get your Grimm on