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Briana Gonzalez
Author

Briana Gonzalez

Editor and writer for SJP who enjoys analyzing video games. Dungeon Master, teacher, accessibility consultant, & fiction writer.

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27 stories published
Dissecting the Gore-Covered Condemned: Criminal Origins

Dissecting the Gore-Covered Condemned: Criminal Origins

Exploring Metro City and the elements that define Condemned as a cult classic horror game

The Devil’s in the Details

The Devil’s in the Details

DmC: Devil May Cry, seen as the black sheep of the series, masters the art of visual storytelling, making it a game worth recognition

Vacationing With the Paranormal: Exploring The Artistic Direction of The Medium

Vacationing With the Paranormal: Exploring The Artistic Direction of The Medium

A look into the duality and artistic inspiration behind the psychological horror game, The Medium

The Corrupt World of Jak II

The Corrupt World of Jak II

How a trip down memory lane led to an examination of the dangers of absolute power in Haven City

Get in the Robot, Juro!

Get in the Robot, Juro!

13 Sentinels: Aegis Rim does the impossible: explore a multitude of perspectives without losing its storytelling thrill

Hokko Life Brings Sunshine to All

Hokko Life Brings Sunshine to All

Travel to Hokko, a town that promises a stress-free environment and endless creativity

Wrappers for the Soul

Wrappers for the Soul

Ghostwire: Tokyo provides players a taste of Japanese folklore, urban legends, and more on a visually stunning stage

Genshin Impact Aims for Eternity

Genshin Impact Aims for Eternity

Inazuma aimed for eternity and succeeded through its worldbuilding, poignant stories, and ability to weave reality with the otherworldly

This Spider-Man Villain Lives Among Us

This Spider-Man Villain Lives Among Us

Spider-Man: Miles Morales explores environmental racism and its impact

Once Sacred, Now a Tourist Trap

Once Sacred, Now a Tourist Trap

Final Fantasy X-2 debates what makes a location sacred and worth preserving

Humanizing Sephiroth

Humanizing Sephiroth

How the FFVII Remake can continue to flesh out the infamous one-winged angel with one scene

Alan Wake Takes “Control”

Alan Wake Takes “Control”

In the AWE expansion, Alan rewrites his fate

The Sins of Our Fathers

The Sins of Our Fathers

The power and lasting impact of the parent-child relationship in Final Fantasy X

A Witcher's Pain

A Witcher's Pain

How Geralt’s journey with chronic pain is helping me with my own

Bringing The Sims 4 to Life One Brush Stroke at a Time

Bringing The Sims 4 to Life One Brush Stroke at a Time

Exploring the artistic journey of Maxis’ Concept Artist Nina Modaffari

Make War, Not Love: 17 Years of ‘Far Cry’

Make War, Not Love: 17 Years of ‘Far Cry’

A history of the Far Cry franchise so far, and what to expect from Far Cry 6

New & Familiar Faces Return in the Premiere of ‘Rivals of Waterdeep’

New & Familiar Faces Return in the Premiere of ‘Rivals of Waterdeep’

Diving into Rivals with the cast behind the popular D&D live-play show

Pandemic Game Therapy

Pandemic Game Therapy

Games and tabletop adventures that brought comfort during the COVID-19 pandemic

Does Cyberpunk 2077 Really Have Something to Say?

Does Cyberpunk 2077 Really Have Something to Say?

A deep dive into Cyberpunk 2077’s plot

Don’t Make Yourself at Home in Night City

Don’t Make Yourself at Home in Night City

How Cyberpunk 2077’s hostile architecture mirrors reality

Home is Where the Stars Are

Home is Where the Stars Are

Into the Mother Lands is a new sci-fi role playing game by POC creators that will leave you with stars in your eyes

From Revenge to Blood Feud

From Revenge to Blood Feud

Examining why The Last of Us II is an uncomfortable story through a literary lens

Make Dishonored Your Own

Make Dishonored Your Own

Dishonored: The Roleplaying Game lets players decide the fate of the Isles with a roll of the dice

Tomorrow is Here

Tomorrow is Here

Reflecting on Death Stranding, Hideo Kojima’s perspective on a society of isolated people, and why human connection matters