Ben Rowan
Games Writer • Hidden Gems • Console • Handheld • Retro
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Hidden Gems of Game Design: Volume 7
Dark themes, epic strategy, and the post-apocalypse
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Hidden Gems of Game Design: Volume 6
Our team is back with another set of games that deserve more attention than they get
Gunfire Reborn - Proving the '30 Seconds of Fun' Mantra
Borderlands meets Dead Cells in this addictive co-op shooter
What’s the Buzz About Apico?
Become an apiarist in this surprisingly deep indie farming sim
Hidden Gems of Game Design: Volume 5
Our team is back with another set of games that deserve more attention than they get
The Best Demos From October's Steam Next Fest
Handpicked for your enjoyment by the writers of Superjump!
Hidden Gems of Game Design: Volume 3
Our team is back with another set of games that deserve more attention than they get
Interviewing Solo-Dev Mattias Simonsson on His New Game, Eelah
The joys and challenges of the solo-dev life
Hidden Gems of Game Design: Volume 2
Back with the second edition of a list of games that deserved more recognition than they received
Legends of Kingdom Rush Review
Ironhide takes a swing at turn-based strategy. Is it a hit, or a miss?
From Strafe to Citizen Sleeper: The Music of Amos Roddy
Celebrating the Portland-based producer with a growing portfolio of gaming soundtracks