All Stories
Thoughts on Being a First-Time Game Design Consultant
Observing game development from the outside-in as a first-time game design consultant
Hidden Gems of Game Design Vol 45
Unearthing Spooky Express, Jail Dice: Roll to Break, Rick Henderson, and Champions of Regnum
Hidden Gems of Game Design Vol 44
Unearthing Zexion, OpenTTD, Bullets & Brains, and Werewolf: The Last Warrior
Hidden Gems of Game Design Vol 43
Unearthing the Gemcraft series, Beyond Sunset, and Zoo Tycoon
Hidden Gems of Game Design Vol 42
Unearthing Kokoro Clover Season 1, Rytmos, and the original Grand Theft Auto
Thoughts on Silent Hill F
Exciting re-imagining or disappointing spinoff? It might be a little of both
Hidden Gems of Game Design Vol 41
Unearthing Tactical Nexus, Flinthook, Tiny Terrors, Tyranny, and Tarzan: Return to the Jungle
Hidden Gems of Game Design Vol 40
Unearthing Kulebra and the Souls of Limbo, Steel Assault, and Aero The Acro-Bat: Rascal Rival Revenge
The Appeal of Wholesome Games and Wholesome Direct
Interviewing Matthew Taylor, founder of Wholesome Direct
Hidden Gems of Game Design Vol 39
Unearthing The Mummy Demastered, Warbits Plus, Might and Magic VIII: Day of the Destroyer, Phantasy Star Online 2: New Genesis, Contract Rush DX