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Josh Bycer
Author

Josh Bycer

A game design critic with more than a decade analyzing video games. I'm the author of the "Game Design Deep Dive series" and have interviewed hundreds of developers in the industry.

147 stories published
The Challenge of Preserving the Game Industry

The Challenge of Preserving the Game Industry

What will it take to preserve video games?

Hidden Gems of Game Design: Volume 14

Hidden Gems of Game Design: Volume 14

Unearthing gems with Pharoah Rebirth +, Dink Smallwood, and Star Wars: TIE Fighter

What Sunk Back 4 Blood?

What Sunk Back 4 Blood?

Going back for more blood

Hidden Gems of Game Design: Volume 13

Hidden Gems of Game Design: Volume 13

Uncovering precious gems with Alwa's Awakening, Stratosphere, and Rise of the Argonauts

How Poor Pacing Ruins Your Gameplay

How Poor Pacing Ruins Your Gameplay

Missing the point of your design

Darkest Dungeon 2 :  Less Dungeons, More Darkness

Darkest Dungeon 2 :  Less Dungeons, More Darkness

An insane road trip

The Clash of Choices in Game Design

The Clash of Choices in Game Design

Finding the balance in designing choices into your game

Hidden Gems of Game Design: Volume 12

Hidden Gems of Game Design: Volume 12

Sifting through the noise to find Forced Showdown, Daedues, and Iron Man

Getting Strategic: Top Picks From Tacticon 2023

Getting Strategic: Top Picks From Tacticon 2023

Game design guru Josh Bycer gives his top picks from Tacticon 2023

LudoNarraCon 2023: 6 Games to Watch

LudoNarraCon 2023: 6 Games to Watch

Some of the best picks at the intersection of narrative and gameplay

Dredge is a Relaxing Take on Horror

Dredge is a Relaxing Take on Horror

Fishing Fiends

Honkai Star Rail Explores the "Hoyoverse"

Honkai Star Rail Explores the "Hoyoverse"

A pleasant - though potentially costly - trip

Hidden Gems of Game Design: Volume 11

Hidden Gems of Game Design: Volume 11

Digging into Victor Vran, Earthlock, and Spellforce: The Order of Dawn

Why Live Service Is No Longer Exciting

Why Live Service Is No Longer Exciting

Not so lively service

River City Girls 2 Returns With a Beat-Em-Up Beatdown

River City Girls 2 Returns With a Beat-Em-Up Beatdown

Time to clean up the streets again

Diablo 4’s Beta Shows the Horror of Modern AAA Design

Diablo 4’s Beta Shows the Horror of Modern AAA Design

Diablo 4's Beta gives insight as to what AAA games have become...for better and worse

Why Did Everything Become an RPG?

Why Did Everything Become an RPG?

How abstraction took over the game industry

Hidden Gems of Game Design: Volume 10

Hidden Gems of Game Design: Volume 10

From 2021 to 2002, there's a time and style for everyone this month

Limbus Company Takes Project Moon to Gacha Corp

Limbus Company Takes Project Moon to Gacha Corp

A gang to Gacha for

Labyrinth of Galleria Provides a Picturesque Dungeon Crawler

Labyrinth of Galleria Provides a Picturesque Dungeon Crawler

Once more into the Labryinth

Hidden Gems of Game Design: Volume 9

Hidden Gems of Game Design: Volume 9

An indie Metroidvania and a classic in the Warhammer universe headline this month's offering

The Best Steam Next Fest Demos, Handpicked By SUPERJUMP

The Best Steam Next Fest Demos, Handpicked By SUPERJUMP

SUPERJUMP writers collaborate to bring you the best of Steam's demo-fest

Harry Potter and Streamer Hypocrisy

Harry Potter and Streamer Hypocrisy

Don't let the controversy get in the way of making a buck

How the Witcher Ruined Morality Systems for Me

How the Witcher Ruined Morality Systems for Me

Exploring the many shades of grey within The Witcher III