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Game Development
Why Live Service Is No Longer Exciting
Not so lively service
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Opinion
Diablo 4’s Beta Shows the Horror of Modern AAA Design
Diablo 4's Beta gives insight as to what AAA games have become...for better and worse
Game Design
Why Did Everything Become an RPG?
How abstraction took over the game industry
Feature
Hidden Gems of Game Design: Volume 10
From 2021 to 2002, there's a time and style for everyone this month
Review
Limbus Company Takes Project Moon to Gacha Corp
A gang to Gacha for
Review
Labyrinth of Galleria Provides a Picturesque Dungeon Crawler
Once more into the Labryinth
Hidden Gems
Hidden Gems of Game Design: Volume 9
An indie Metroidvania and a classic in the Warhammer universe headline this month's offering
Preview
The Best Steam Next Fest Demos, Handpicked By SUPERJUMP
SUPERJUMP writers collaborate to bring you the best of Steam's demo-fest
Opinion
Harry Potter and Streamer Hypocrisy
Don't let the controversy get in the way of making a buck
Opinion
How the Witcher Ruined Morality Systems for Me
Exploring the many shades of grey within The Witcher III
Feature
Hidden Gems of Game Design: Volume 8
This volume explores games that provides all players a good challenge