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Josh Bycer
Author

Josh Bycer

A game design critic with more than a decade analyzing video games. I'm the author of the "Game Design Deep Dive series" and have interviewed hundreds of developers in the industry.

154 stories published
River City Girls 2 Returns With a Beat-Em-Up Beatdown

River City Girls 2 Returns With a Beat-Em-Up Beatdown

Time to clean up the streets again

Diablo 4’s Beta Shows the Horror of Modern AAA Design

Diablo 4’s Beta Shows the Horror of Modern AAA Design

Diablo 4's Beta gives insight as to what AAA games have become...for better and worse

Why Did Everything Become an RPG?

Why Did Everything Become an RPG?

How abstraction took over the game industry

Hidden Gems of Game Design: Volume 10

Hidden Gems of Game Design: Volume 10

From 2021 to 2002, there's a time and style for everyone this month

Limbus Company Takes Project Moon to Gacha Corp

Limbus Company Takes Project Moon to Gacha Corp

A gang to Gacha for

Labyrinth of Galleria Provides a Picturesque Dungeon Crawler

Labyrinth of Galleria Provides a Picturesque Dungeon Crawler

Once more into the Labryinth

Hidden Gems of Game Design: Volume 9

Hidden Gems of Game Design: Volume 9

An indie Metroidvania and a classic in the Warhammer universe headline this month's offering

The Best Steam Next Fest Demos, Handpicked By SUPERJUMP

The Best Steam Next Fest Demos, Handpicked By SUPERJUMP

SUPERJUMP writers collaborate to bring you the best of Steam's demo-fest

Harry Potter and Streamer Hypocrisy

Harry Potter and Streamer Hypocrisy

Don't let the controversy get in the way of making a buck

How the Witcher Ruined Morality Systems for Me

How the Witcher Ruined Morality Systems for Me

Exploring the many shades of grey within The Witcher III

Hidden Gems of Game Design: Volume 8

Hidden Gems of Game Design: Volume 8

This volume explores games that provides all players a good challenge