Latest Story
Feature
Hidden Gems of Game Design: Volume 7
Dark themes, epic strategy, and the post-apocalypse
Read story →All Stories
Game Design
Are Prestige Video Games the Future?
The contradiction of cinematic games
Feature
Hidden Gems of Game Design: Volume 6
Our team is back with another set of games that deserve more attention than they get
Game Design
How to Study Hard Gameplay and Game Design
Why you need to raise the heat
Review
Faith: The Unholy Trinity Proves the Mortis is in the Details
Mortis it up
Game Design
The Scary Secrets of Horror Design From Silent Hill 4
What a 18-year-old game can teach us about horror design
Review
Marvel Snap Is a Surprising CCG…Until It’s Not
A slow and snappy game
Feature
SPOOKYJUMP: The Best Games To Play This Halloween
Play these games if you dare...
Feature
Hidden Gems of Game Design: Volume 5
Our team is back with another set of games that deserve more attention than they get
Game Design
The Problems With Indie Horror
When fear becomes frustrating
Review
Scorn Tells a Fleshy Tale
But lacks some meat on the bones