Rachel Alm
Rachel is a writer, editor, fairly successful house plant keeper (a new development), and an avid bookshelf analyst at parties.
All Stories
The Games of Not This Year - 2025 Edition
The best games our team played in 2025 that didn't come out in 2025
Now Playing at SUPERJUMP: Issue 38
What are you playing?
Frostpunk Is Too Damn Hard, and That's Just Fine
Surviving past the edge
Post-Slump Relaxation With Dave the Diver
Better late than never
Our Painted Worlds
How Clair Obscur beautifully reflects on life, art, grief
To Build With Stories: An Interview With Appnormals Team Founder Iñaki Diaz
Getting to the heart of game development
Trusting in the Process: Revisiting Forspoken
Sometimes, the end is where it all begins
Brain Drive: A Retrospective on Scarlet Nexus
Exploring the light and darkness of combat in the brainpunk world of Scarlet Nexus
Crafting Mystery and Magic: An Interview with HeR Interactive
Learning the secrets of a good mystery - the Nancy Drew way
FFXIV: Dawntrail Job Guide
Everything there is to know about the jobs in this epic MMO
Night and Day: A Review of Frank and Drake
A gothic urban mystery that is quiet, haunting, and kind
Calm and Comfort: An Interview With Hawai’i Artist Brady Evans
Brady discusses his artistic process, inspirations, and working on art in games
A Hell of Your Own: Exploring Silent Hill
Showcasing Silent Hill and P.T.
Final Fantasy VII: Rebirth Is Helping Me Write More Fearlessly
Aiming for joy
When It's Better to Know the Ending
Sometimes it's all about the journey
Now Playing at SUPERJUMP, Issue 19
Rebirth arrives, and more adventures in backlogging
Now Playing at SUPERJUMP, Issue 18
Living the backlog life
On Critique and Caring
Exploring the nature of critique
Now Playing at SUPERJUMP, Issue 17
A little AAA, a little indie...
Now Playing at SUPERJUMP, Issue 14
Clive, Fortnite, and rainbows, oh my!
Now Playing at SUPERJUMP, Issue 13
Will these be your lucky games?
You Monster! Decision-Based Morality, Player Agency, and Guilt
We are the sum of the choices we make
An Interview with Maui Game Studio's Joseph Abraham
On game development, teaching, and dominating kids in Mario Kart