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SUPERJUMP

Astlibra Revision is “All” The Action RPG
Review

Astlibra Revision is “All” The Action RPG

A rich experience for action RPG veterans

Josh Bycer
Josh Bycer Dec 14, 2022 • 4 min read
The History of Australian Games Classification and Censorship
Feature

The History of Australian Games Classification and Censorship

The long, often frustrating story of game classification in Australia

Lucas Di Quinzio
Lucas Di Quinzio Dec 14, 2022 • 26 min read
A girl Pokemon character waves at the camera as she takes a selfie. Other trainers pose in the background.
Guide

Tips for Pokémon Scarlet/Violet Beginners

The ultimate primer for Pokémon Scarlet/Violet beginners

Cat Webling
Cat Webling Dec 13, 2022 • 6 min read
Various Daylife: An Interview With Tomoya Asano and Masaaki Hayasaka
Interview

Various Daylife: An Interview With Tomoya Asano and Masaaki Hayasaka

Exploring the design decisions behind Various Daylife

Vitor M. Costa
Vitor M. Costa Dec 13, 2022 • 9 min read
We’re All Living in the Future of Phantasy Star Online
Opinion

We’re All Living in the Future of Phantasy Star Online

Where we're going, we don't need roads

Adam Meadows
Adam Meadows Dec 12, 2022 • 7 min read
I'm a Nice Guy, Just Ignore the Bodies
Opinion

I'm a Nice Guy, Just Ignore the Bodies

Uncharted’s Nathan Drake has killed hundreds: why don’t players care?

Benji Tigg
Benji Tigg Dec 12, 2022 • 5 min read
SUPERJUMP Weekly: Art Design, Ergodic Literature, and Indies in 2023
SUPERJUMP Weekly

SUPERJUMP Weekly: Art Design, Ergodic Literature, and Indies in 2023

Issue #24: December 3 to December 9

James Burns
James Burns Dec 11, 2022 • 7 min read
Crawl Tactics: A Roguelike Twist on the TRPG Formula
Review

Crawl Tactics: A Roguelike Twist on the TRPG Formula

Crawl into another worthwhile entry in the TRPG sub-genre

Andrew Johnston
Andrew Johnston Dec 11, 2022 • 3 min read
Screenshot of Kratos contemplating a pouch in his hand.
Feature

God of War, and Grief

An examination of the role of grief in the narratives of the two God of War games

Brandon R Chinn
Brandon R Chinn Dec 11, 2022 • 9 min read
Filling The Void: Open World Games
Game Design

Filling The Void: Open World Games

Finding a balance through landscape composition

Colby Wright Dec 10, 2022 • 3 min read
Story of Seasons and the Difficulties of Game Translation
Feature

Story of Seasons and the Difficulties of Game Translation

How culture and game marketing can affect a franchise

Nicole Blythe Dec 10, 2022 • 4 min read
The Magical, Aristocratic Symbolism of The DioField Chronicle
Feature

The Magical, Aristocratic Symbolism of The DioField Chronicle

Examining the ideas and techniques in Isamu Kamikokuryo's concept art

Vitor M. Costa
Vitor M. Costa Dec 9, 2022 • 7 min read
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