Feature Spotlight Pipes, Dark Patterns, and the Evolution of the Lootbox Nintendo is the latest target of a loot box-related lawsuit
Feature A Peek Behind Genshin Impact’s $4B+ in Mobile Sales A deep dive into how and where the massively profitable mobile game makes its money
Feature PlayStation Showcase Predictions: The Postmortem What we got right, and what we didn't see coming
Feature The Art and Science of Sekiro’s Combat Miyazaki’s masterpiece demands much of players in service to a powerful singular goal
Feature Comparative Criticism #2: Historical Fiction in Pentiment and The Name of the Rose Examining how to make good historical fiction
Feature Koudelka, The Best (Lost) Survival Horror RPG A classic RPG with a different intent than its contemporaries
Feature The 8 Best Low-Code Tools for Game Developers A handy overview that covers both game development and payment platforms
Feature Breath of Fire IV: The Duality of the Dragons Celebrating the remarkable, but flawed, classic RPG
Feature Tribes: The Great FPS Underdog, Part 2 From sequel success to its modern-day legacy, we trace the story of Tribes to its conclusion
Feature Vacationing With the Paranormal: Exploring The Artistic Direction of The Medium A look into the duality and artistic inspiration behind the psychological horror game, The Medium
Feature Tribes: The Great FPS Underdog, Part 1 Tracing the life cycle of Tribes from release to the closing of its developer
Feature Chibi-Robo, and the Existential Crisis of Family A celebration of communication and an ode to family
Feature Dirge of Cerberus: A Gothic, Sexual Melodrama Dissecting one of Final Fantasy's most divisive titles
Feature The Joseon Scene: Arcades in Korea Examining the arcade scene in a popular South Korean entertainment district
Feature Examining Sega’s Early Publishing Attempts After The Console War What was it like for Sega right after admitting defeat in 2001?
Feature Does Anyone Remember That Time Sonic Had a Sword? Alternatively: Does anyone remember Sonic and the Black Knight?
Feature Arx Fatalis’ Magic Was Ahead of Its Time and Technology The game’s immersive yet clumsy magic system could have been saved by the Wiimote