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SUPERJUMP

Final Fantasy XVI's Metaphorical Double-Edged Sword
Opinion

Final Fantasy XVI's Metaphorical Double-Edged Sword

The balancing act

PJ Walerysiak
PJ Walerysiak Jul 15, 2024 • 6 min read
Strategic Thinking
SUPERJUMP Weekly

Strategic Thinking

Showcasing strategy games

SUPERJUMP Team Andrew Johnston
SUPERJUMP Team, Andrew Johnston Jul 14, 2024 • 5 min read
Now Playing at SUPERJUMP, Issue 24
Now Playing at SUPERJUMP

Now Playing at SUPERJUMP, Issue 24

What are you playing?

All authors
Bryan Finck Bryan Finck
Lawrence Adkins Lawrence Adkins
Ivanir Ignacchitti
C.S. Voll C.S. Voll
Tow Min Yi Tow Min Yi
Jahanzeb Khan Jahanzeb Khan
CJ Wilson CJ Wilson
Ignas Vieversys Ignas Vieversys
Bryan Finck Lawrence Adkins +5
Multiple authors Jul 13, 2024 • 8 min read
Indie Monthly: June 2024
Indie Monthly

Indie Monthly: June 2024

The indies to watch as we say hello to July

Andrew Johnston
Andrew Johnston Jul 13, 2024 • 6 min read
The Exit 8 - Walking With Fear
Review

The Exit 8 - Walking With Fear

Don't miss the train

Jahanzeb Khan
Jahanzeb Khan Jul 11, 2024 • 2 min read
Image is Tara from Wylde Flowers arriving in a rowbot to greet a werewolf
Opinion

6 Games Sailor Moon Fans Should Play

From cutesy RPGs to witchy adventures, here are some recommendations for adding a little magic to your gaming, Sailor Moon style

Latonya "Penn" Pennington
Latonya "Penn" Pennington Jul 11, 2024 • 5 min read
WordPlayer: Indika and the Possibilities in Weirdness
WordPlayer

WordPlayer: Indika and the Possibilities in Weirdness

A game that takes players on a profound and surreal journey as a nun

James O’Connor
James O’Connor Jul 9, 2024 • 7 min read
That Time Will Wright Put You in Charles Darwin’s Shoes
Retrospective

That Time Will Wright Put You in Charles Darwin’s Shoes

Spore is a grand, ambitious, genre-defying experience and one of gaming’s greatest oddities

Antony Terence
Antony Terence Jul 8, 2024 • 9 min read
Rolling the Dice: Tabletop Gaming
SUPERJUMP Weekly

Rolling the Dice: Tabletop Gaming

Showcasing tabletop gaming

SUPERJUMP Team Andrew Johnston Ross Joseph Gardner
SUPERJUMP Team, Andrew Johnston, Ross Joseph Gardner Jul 7, 2024 • 5 min read
We Need More Games with Shadow of War’s Nemesis System
Game Design

We Need More Games with Shadow of War’s Nemesis System

A breakdown of what sets Monolith’s action-adventure game apart

Antony Terence
Antony Terence Jul 5, 2024 • 7 min read
Discovering How to Fully Appreciate Games
Opinion

Discovering How to Fully Appreciate Games

It's about the journey, not the end credits

Lawrence Adkins
Lawrence Adkins Jul 4, 2024 • 4 min read
What Defines 'Survival' in Survival Horror?
Game Design

What Defines 'Survival' in Survival Horror?

Exploring the relationship between the player's internal and external struggles

Josh Bycer
Josh Bycer Jul 3, 2024 • 7 min read
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