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Josh Bycer
Author

Josh Bycer

A game design critic with more than a decade analyzing video games. I'm the author of the "Game Design Deep Dive series" and have interviewed hundreds of developers in the industry.

154 stories published
Why Horror Is the Hardest Game Genre

Why Horror Is the Hardest Game Genre

Scaring the design out of you

Hidden Gems of Game Design Volume 17

Hidden Gems of Game Design Volume 17

Unearthing gems with Rusty Lake, Henry Hatsworth in The Puzzling Adventure, and Power Rangers: Dino Thunder

Blasphemous 2 Review

Blasphemous 2 Review

A sequel set in a hauntingly beautiful world that will test your mettle

El Paso, Elsewhere Tells a Stylish Story

El Paso, Elsewhere Tells a Stylish Story

Shooting for Love in All the Wrong Places

Voidstranger Invites You Into a Labyrinth of Pain

Voidstranger Invites You Into a Labyrinth of Pain

An endless cycle of Sokoban and confusion

Hidden Gems of Game Design Volume 16

Hidden Gems of Game Design Volume 16

Unearthing gems with Gloom, En Garde!, Chroma Squad, Jackal, Beyblade G-Revolution, and Powerslide

How Bethesda Designs for Moments

How Bethesda Designs for Moments

It's about The Moments, not the moment-to-moment

The Dichotomy of Difficulty

The Dichotomy of Difficulty

Making challenge fun

Remnant 2 Provides Double the Souls-like Shooting

Remnant 2 Provides Double the Souls-like Shooting

The sequel takes what worked in the first game and gives you more of it

Hidden Gems of Game Design: Volume 15

Hidden Gems of Game Design: Volume 15

Unearthing gems with The Aquatic Adventure of the Last Human, Majesty: The Fantasy Kingdom Sim, and Creatures GBA

The Challenge of Preserving the Game Industry

The Challenge of Preserving the Game Industry

What will it take to preserve video games?