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Vitor M. Costa
Author

Vitor M. Costa

Philosopher, logician, and historian; also an amateur pianist and an enthusiast of literature, film, and video games. He writes extensively on tactical and role-playing games, game history, and puzzle design.

Florianópolis, Brazil Website Twitter
36 stories published
We Need to Talk About Gay Relationships in JRPGs

We Need to Talk About Gay Relationships in JRPGs

Why we need more gay representation in JRPGs and how narrative design and character writing can improve

PARANORMASIGHT: The Seven Mysteries of Honjo — An Interview with Takanari Ishiyama and Gen Kobayashi

PARANORMASIGHT: The Seven Mysteries of Honjo — An Interview with Takanari Ishiyama and Gen Kobayashi

Delving into the topic of metafictionality in adventure games with Ishiyama-san and Kobayashi-san

MetaReview - Octopath Traveler II

MetaReview - Octopath Traveler II

Comparing and analyzing several game reviews of Octopath Traveler II

MetaReview - Tactics Ogre: Reborn

MetaReview - Tactics Ogre: Reborn

Comparing and analyzing several game reviews on Tactics Ogre: Reborn

Comparative Criticism #1: War and the End of Humanity in Final Fantasy Type-0 and Apocalypse Now

Comparative Criticism #1: War and the End of Humanity in Final Fantasy Type-0 and Apocalypse Now

Examining the concept of war as the failure and end of humanity

SUPERJUMP PVP: Party-Based JRPGs

SUPERJUMP PVP: Party-Based JRPGs

Vitor Costa and Alex Anyfantis examine the pros and cons of Japanese RPGs with party-based narrative and gameplay

Nobuo Uematsu and the Synthetic Neoclassicism of the Fantasian Soundtrack

Nobuo Uematsu and the Synthetic Neoclassicism of the Fantasian Soundtrack

Examining Nobuo Uematsu's ideas and techniques in what could be his last complete OST for a video game

Why Random Encounters Shouldn’t Disappear in RPGs

Why Random Encounters Shouldn’t Disappear in RPGs

How random encounter system can be designed in a modern and enjoyable way in current RPGs

Various Daylife: An Interview With Tomoya Asano and Masaaki Hayasaka

Various Daylife: An Interview With Tomoya Asano and Masaaki Hayasaka

Exploring the design decisions behind Various Daylife

The Magical, Aristocratic Symbolism of The DioField Chronicle

The Magical, Aristocratic Symbolism of The DioField Chronicle

Examining the ideas and techniques in Isamu Kamikokuryo's concept art

NieR: Automata and the Melancholy of the Human Voice in an Opera of Machines and Ruins

NieR: Automata and the Melancholy of the Human Voice in an Opera of Machines and Ruins

How Keiichi Okabe's music contributes to the identity of the NieR series and the humanism of NieR: Automata