All Stories
PARANORMASIGHT: The Seven Mysteries of Honjo — An Interview with Takanari Ishiyama and Gen Kobayashi
Delving into the topic of metafictionality in adventure games with Ishiyama-san and Kobayashi-san
MetaReview - Octopath Traveler II
Comparing and analyzing several game reviews of Octopath Traveler II
MetaReview - Tactics Ogre: Reborn
Comparing and analyzing several game reviews on Tactics Ogre: Reborn
Comparative Criticism #1: War and the End of Humanity in Final Fantasy Type-0 and Apocalypse Now
Examining the concept of war as the failure and end of humanity
SUPERJUMP PVP: Party-Based JRPGs
Vitor Costa and Alex Anyfantis examine the pros and cons of Japanese RPGs with party-based narrative and gameplay
Nobuo Uematsu and the Synthetic Neoclassicism of the Fantasian Soundtrack
Examining Nobuo Uematsu's ideas and techniques in what could be his last complete OST for a video game
Why Random Encounters Shouldn’t Disappear in RPGs
How random encounter system can be designed in a modern and enjoyable way in current RPGs
Various Daylife: An Interview With Tomoya Asano and Masaaki Hayasaka
Exploring the design decisions behind Various Daylife
The Magical, Aristocratic Symbolism of The DioField Chronicle
Examining the ideas and techniques in Isamu Kamikokuryo's concept art
NieR: Automata and the Melancholy of the Human Voice in an Opera of Machines and Ruins
How Keiichi Okabe's music contributes to the identity of the NieR series and the humanism of NieR: Automata