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SUPERJUMP

Our Painted Worlds
Review

Our Painted Worlds

How Clair Obscur beautifully reflects on life, art, grief

Rachel Alm
Rachel Alm Jul 21, 2025 • 14 min read
Unfiction and Digital Horror: The Evolution of Games You Can't Play
Opinion

Unfiction and Digital Horror: The Evolution of Games You Can't Play

Is it real or is it unfiction?

Nathan Kelly
Nathan Kelly Jul 19, 2025 • 6 min read
From Hands On To Home: Welcoming the Switch 2
Video

From Hands On To Home: Welcoming the Switch 2

Our latest video project is now live

James Burns
James Burns Jul 17, 2025 • 1 min read
Indie Game Club Issue 4: No More Papers Please
Indie Game Club

Indie Game Club Issue 4: No More Papers Please

The terror of office work

Nathan Kelly Hazare Renne-Glover
Nathan Kelly, Hazare Renne-Glover Jul 17, 2025 • 4 min read
To Build With Stories: An Interview With Appnormals Team Founder Iñaki Diaz
Interview

To Build With Stories: An Interview With Appnormals Team Founder Iñaki Diaz

Getting to the heart of game development

Rachel Alm
Rachel Alm Jul 15, 2025 • 28 min read
Indie Monthly: June 2025
Indie Monthly

Indie Monthly: June 2025

I didn't choose the Indie life, the Indie life chose me

Andrew Johnston
Andrew Johnston Jul 13, 2025 • 11 min read
Should You Bare Your Soul in Fireside Feelings?
Review

Should You Bare Your Soul in Fireside Feelings?

Real conversations with real strangers

Priya Sridhar
Priya Sridhar Jul 11, 2025 • 3 min read
10 Iconic Lightsabers Ranked by Style, Power, and Legacy
Opinion

10 Iconic Lightsabers Ranked by Style, Power, and Legacy

Ranking the best of the best

SUPERJUMP Team
SUPERJUMP Team Jul 9, 2025 • 5 min read
Volgarr the Viking II Review
Review

Volgarr the Viking II Review

A tough-as-nails platformer that will test your skills

Jahanzeb Khan
Jahanzeb Khan Jul 9, 2025 • 3 min read
PBJ: The Musical - How the Developers Cooked Up This Handmade Twist on Romeo and Juliet
Interview

PBJ: The Musical - How the Developers Cooked Up This Handmade Twist on Romeo and Juliet

Shakespeare but with more jelly, less tragedy

Ignas Vieversys
Ignas Vieversys Jul 7, 2025 • 20 min read
How to Make the 3D Game Development Process as Efficient as Possible?
Game Development

How to Make the 3D Game Development Process as Efficient as Possible?

Professional advice for improving development efficiency

SUPERJUMP Team
SUPERJUMP Team Jul 6, 2025 • 8 min read
Hidden Gems of Game Design Volume 37
Hidden Gems

Hidden Gems of Game Design Volume 37

Unearthing Teocida, Orbital Bullet, and Crackdown

Josh Bycer Ben Rowan Antony Terence
Josh Bycer, Ben Rowan, Antony Terence Jul 5, 2025 • 6 min read
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