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SUPERJUMP

The Importance of Losing
Opinion

The Importance of Losing

Reflecting on the power of 'game over'

Victor Li
Victor Li Jan 17, 2025 • 6 min read
The Game Dev Over-Design Trap
Game Design

The Game Dev Over-Design Trap

When more is not always better

Josh Bycer
Josh Bycer Jan 15, 2025 • 5 min read
The Marvelous Monetization of Marvel’s Contest of Champions
Game Design

The Marvelous Monetization of Marvel’s Contest of Champions

Examining one of the longest running mobile games

Josh Bycer
Josh Bycer Jan 14, 2025 • 14 min read
How To Stay True To Your Vision
Feature

How To Stay True To Your Vision

Legendary Final Fantasy director Tetsuya Nomura teaches us how to deliver on a vision despite significant constraints

Nicole Blythe Jan 13, 2025 • 6 min read
Revisiting The Elder Scrolls II: Daggerfall
Feature

Revisiting The Elder Scrolls II: Daggerfall

Looking back at the original vision for an iconic franchise

Karl Otty
Karl Otty Jan 11, 2025 • 6 min read
Colonial Power Relations and Totalitarian Mass Communication in Half-Life 2
Game Design

Colonial Power Relations and Totalitarian Mass Communication in Half-Life 2

A detailed analysis of Half-Life 2's impressive and historically important digital dystopia

Vitor M. Costa
Vitor M. Costa Jan 10, 2025 • 27 min read
Hitman, System-Driven Design and Patio Heaters
Game Design

Hitman, System-Driven Design and Patio Heaters

Hitman’s most important mechanic is one of its subtlest

Joe Hubbard
Joe Hubbard Jan 8, 2025 • 9 min read
An Apology To My Forgotten Classics
Opinion

An Apology To My Forgotten Classics

I’ve been a gamer most of my life, so why have I overlooked these gems?

Chris Kernaghan
Chris Kernaghan Jan 6, 2025 • 8 min read
Once Upon a Time, Grocery Barcodes Unlocked an RPG World
Feature

Once Upon a Time, Grocery Barcodes Unlocked an RPG World

When a barcode-scanning handheld made waves in gaming

C.S. Voll
C.S. Voll Jan 4, 2025 • 4 min read
Prince of Persia's Accessibility Is Inaccessible to Some
Game Design

Prince of Persia's Accessibility Is Inaccessible to Some

When accessibility becomes commoditized

Josh Bycer
Josh Bycer Jan 3, 2025 • 5 min read
Factorio Space Age: A Whole Universe to Explore and Automate
Review

Factorio Space Age: A Whole Universe to Explore and Automate

One of the best expansions to any game I have ever experienced

Christian Behler
Christian Behler Jan 2, 2025 • 9 min read
Dragon Age: The Veilguard Feels Like a New DnD Campaign, For Better or Worse
Opinion

Dragon Age: The Veilguard Feels Like a New DnD Campaign, For Better or Worse

When playing it safe isn't the safe option

Jared McCarty
Jared McCarty Jan 1, 2025 • 7 min read
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