Review Sephonie’s Strong Story Elevates Its Gameplay Feeling the pandemic's influence on video game storytelling
Interview Exploring Dungeon Synth: Music, RPGs, and Nostalgia Unpacking a music genre's ties to retro gaming with dungeon synth artist Erang
Review Lost in Vivo: Psychological Horror at its Finest Exploring how this indie horror title shines a light on what makes psychological horror so impactful
Game Design The Difference Between Complexity and Depth in Video Games Deep thinking on depth and complexity
Review Before Total War, 1997 Blessed Us With Lords of Magic Eight faiths duke it out in a land grab while Death looks on
Review Sephonie Review: No Man Is an Island Sephonie asks the daring question: What if we worked together to achieve harmony?
Opinion The Immortal Madness of Europa Universalis Exploring the deep appeal behind the classic strategy series
Game Design Video Game Tutorials Are Awful Developers could make tutorials that are seamless, fun, and relevant
Opinion Shin Megami Tensei III: Nocturne as a Political Philosophy Experiment How the world of this classic can lead to deep reflections on humanity and its ideals in society
Opinion The Beginner's Guide: Video Games and The Death of Author Can we know a creator through their work?
Review Alchemy of an Indie - The Serpent Rogue and Sengi Games Digging into the alchemy-based rogue-like action adventure, and the studio that made it
Feature Phantasy Star Online 2: Looking Back on 10 Years of SEGA's MMO The past, present, and future of Sega's online empire
Opinion This Mobile Pokémon Clone Was Better Than Expected Nexomon is a free to play game that rises above the low expectations of that label
Game Design Kirby’s Fun Core: A Delicate Balance of Experimentation A study on the history of Kirby game design
Review Patrick’s Parabox and Its Recursive Puzzles Patrick's Parabox is the kind of game that can make you feel dumb, smart, and then dumb again, all in the span of a few minutes
Interview Behind Perfect Tides: Adolescences and the Stories they Tell An exploration of storytelling in videogames with Perfect Tides' Meredith Gran
Review Shadow Warrior 3 Slices and Dices Its Predecessor Simplifying the gameplay while adopting the "push forward" model of FPS design results in a markedly different experience
Review Dandy Dungeon - Legend of Brave Yamada - Review When the dream job isn't good for our creative passion