Game Design How I Learned to Write Compelling Interactive Fiction Taking the lessons of Susan O'Connor to create interesting interactive stories in game design
Opinion What Makes a Great RPG? There’s no silver bullet, but there are some key ingredients that all great RPGs share
Interview On Bipedal Pigs and Bad Piggies 2 With Rovio’s Art Director We chat with Michel Strömbeck at IGDC 2022
Opinion Pokémon Has a World-Building Problem Despite recent attempts, Pokémon Scarlet and Violet feature a shell of the world Game Freak once created
Game Design Why Random Encounters Shouldn’t Disappear in RPGs How random encounter system can be designed in a modern and enjoyable way in current RPGs
Game Design Getting Lost (by Design) in Hollow Knight Team Cherry’s bug-filled caper makes you earn your exploration
Game Design Analysing the UX Design of the FIFA Mobile App A constructively critical look at FIFA's mobile version
Game Design Game Developers are the Masters of Smoke and Mirrors The incredible techniques that make the impossible a reality
Game Design The Helpful, Harmful Sounds of Thumper Rhythm violence where the beat guides you and tears you down
Game Design The Joyful Design of Tinykin A technical review of this delightful platformer using a game design framework
Game Design The Scary Secrets of Horror Design From Silent Hill 4 What a 18-year-old game can teach us about horror design
Feature Escapism or Realism: Tackling Racial Bias in Gaming Should mainstream games depict ideal inclusion or real oppression?
Feature Intellectual Difficulty and Fairness in Tactical and Puzzle Games Examining the difference between difficulty and fairness and how they apply to games
Game Design What I Learned Making My First Twine Game Tips and tricks to help you create your own game
Game Design How Games Can Give Insights and Solutions to UX Problems Anything you love can teach you lessons that apply to your work
Opinion How I Went From Dismissing Indie Games to Loving Them The story of goofy graphics, clunky controls, and a newfound love for passion projects
Interview From Baldur’s Gate to Beer An exclusive interview with Dr. Greg Zeschuk, the co-founder of BioWare