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SUPERJUMP

Elden Ring Shatters Soulslike Combat Design
Opinion

Elden Ring Shatters Soulslike Combat Design

Where does Elden Ring’s combat slip up?

Josh Bycer
Josh Bycer Apr 27, 2022 • 8 min read
Heavenly Bodies: QWOP meets Ikea in Zero Gravity
Review

Heavenly Bodies: QWOP meets Ikea in Zero Gravity

Astronauts, assemble!

Felipe Dal Molin
Felipe Dal Molin Apr 27, 2022 • 4 min read
Alchemy of an Indie - The Serpent Rogue and Sengi Games
Review

Alchemy of an Indie - The Serpent Rogue and Sengi Games

Digging into the alchemy-based rogue-like action adventure, and the studio that made it

Bryan Finck
Bryan Finck Apr 26, 2022 • 8 min read
Phantasy Star Online 2: Looking Back on 10 Years of SEGA's MMO
Feature

Phantasy Star Online 2: Looking Back on 10 Years of SEGA's MMO

The past, present, and future of Sega's online empire

Erick Figueiredo
Erick Figueiredo Apr 26, 2022 • 12 min read
This Mobile Pokémon Clone Was Better Than Expected
Opinion

This Mobile Pokémon Clone Was Better Than Expected

Nexomon is a free to play game that rises above the low expectations of that label

Jade M.
Jade M. Apr 25, 2022 • 3 min read
Kirby’s Fun Core: A Delicate Balance of Experimentation
Game Design

Kirby’s Fun Core: A Delicate Balance of Experimentation

A study on the history of Kirby game design

Tristan Jung
Tristan Jung Apr 25, 2022 • 14 min read
Patrick’s Parabox and Its Recursive Puzzles
Review

Patrick’s Parabox and Its Recursive Puzzles

Patrick's Parabox is the kind of game that can make you feel dumb, smart, and then dumb again, all in the span of a few minutes

Drawn Stories
Drawn Stories Apr 24, 2022 • 6 min read
Behind Perfect Tides: Adolescences and the Stories they Tell
Interview

Behind Perfect Tides: Adolescences and the Stories they Tell

An exploration of storytelling in videogames with Perfect Tides' Meredith Gran

Cat Bussell
Cat Bussell Apr 24, 2022 • 5 min read
Shadow Warrior 3 Slices and Dices Its Predecessor
Review

Shadow Warrior 3 Slices and Dices Its Predecessor

Simplifying the gameplay while adopting the "push forward" model of FPS design results in a markedly different experience

Josh Bycer
Josh Bycer Apr 23, 2022 • 4 min read
Dandy Dungeon - Legend of Brave Yamada - Review
Review

Dandy Dungeon - Legend of Brave Yamada - Review

When the dream job isn't good for our creative passion

Jahanzeb Khan
Jahanzeb Khan Apr 23, 2022 • 3 min read
A screenshot of the Ludum Dare website where you can see a lot of games with their title images.
Opinion

Playing and Rating Game Jam Games

What are game jams, and are there good games being made there?

Christian Behler
Christian Behler Apr 22, 2022 • 6 min read
Breaking Down the Dungeons & Dragons Character Sheet — Part 7
Guide

Breaking Down the Dungeons & Dragons Character Sheet — Part 7

The final part of this explanatory series, where we look at the marvelous miscellaneous minutia of writing up a character sheet.

Cat Webling
Cat Webling Apr 22, 2022 • 7 min read
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