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Zenless Zone Zero Shows the Limits of Mobile Action Games
Opinion

Zenless Zone Zero Shows the Limits of Mobile Action Games

Zeroing out on gameplay, but not on monetization

Josh Bycer
Josh Bycer Sep 8, 2024 • 5 min read
The Game Design Tunnel Vision Problem
Game Design

The Game Design Tunnel Vision Problem

Not the forest for the games

Josh Bycer
Josh Bycer Sep 8, 2024 • 8 min read
WordPlayer: Nobody Wants To Die Shows the Possibilities – and Limitations – of Detective Adventures
WordPlayer

WordPlayer: Nobody Wants To Die Shows the Possibilities – and Limitations – of Detective Adventures

Follow the clues, if you can

James O’Connor
James O’Connor Sep 6, 2024 • 8 min read
Nintendo World Championships Brings a Form of esports to Everyone
Opinion

Nintendo World Championships Brings a Form of esports to Everyone

What's old is new again

Jahanzeb Khan
Jahanzeb Khan Sep 4, 2024 • 5 min read
How The X-Com Files Delivers Smaller Scale Strategy
Game Design

How The X-Com Files Delivers Smaller Scale Strategy

The TU is out there

Josh Bycer
Josh Bycer Sep 2, 2024 • 5 min read
Pocket Universes
SUPERJUMP Weekly

Pocket Universes

Showcasing handheld gaming and REPLACED

SUPERJUMP Team Andrew Johnston Jade Hadfield
SUPERJUMP Team, Andrew Johnston, Jade Hadfield Sep 1, 2024 • 6 min read
Hidden Gems of Game Design Volume 27
Hidden Gems

Hidden Gems of Game Design Volume 27

Featuring GhostControl Inc and Europa 1400: The Guild

Josh Bycer Antony Terence
Josh Bycer, Antony Terence Aug 31, 2024 • 5 min read
Is the Execution Barrier of Fighting Games Too High?
Game Design

Is the Execution Barrier of Fighting Games Too High?

Why newcomers struggle with the fighting games and how we can make them more accessible

Adrian Ma
Adrian Ma Aug 29, 2024 • 8 min read
The Genius Communication of Elden Ring
Opinion

The Genius Communication of Elden Ring

The language of The Lands Between

Jared McCarty
Jared McCarty Aug 27, 2024 • 7 min read
Atari Adventures
SUPERJUMP Weekly

Atari Adventures

Showcasing Atari and ctrl.alt.DEAL

SUPERJUMP Team Andrew Johnston Jonathan Thornburg
SUPERJUMP Team, Andrew Johnston, Jonathan Thornburg Aug 25, 2024 • 6 min read
A character in samurai-style fighting garb watches a ruined city with a red sky.
Opinion

Brain Drive: A Retrospective on Scarlet Nexus

Exploring the light and darkness of combat in the brainpunk world of Scarlet Nexus

Rachel Alm
Rachel Alm Aug 24, 2024 • 12 min read
Choices Have Consequences in 428: Shibuya Scramble
Feature

Choices Have Consequences in 428: Shibuya Scramble

Branching paths take you to interesting destinations

C.S. Voll
C.S. Voll Aug 23, 2024 • 5 min read
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