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SUPERJUMP

School of Dragons is Leaving the Internet on June 30
Opinion

School of Dragons is Leaving the Internet on June 30

Another games as a service casualty

Priya Sridhar
Priya Sridhar Jun 26, 2023 • 4 min read
SUPERJUMP Weekly: Sonic's 3D Curse, Xbox Showcase, and Reconsidering Final Fantasy XV
SUPERJUMP Weekly

SUPERJUMP Weekly: Sonic's 3D Curse, Xbox Showcase, and Reconsidering Final Fantasy XV

Issue #52: June 17 to June 23

James Burns Josh GTX
James Burns, Josh GTX Jun 25, 2023 • 7 min read
Tiny Thor: Pint-Sized Ragnarok
Review

Tiny Thor: Pint-Sized Ragnarok

The God of tiny hammers

Andrew Johnston
Andrew Johnston Jun 25, 2023 • 4 min read
What is Elden Ring About?
Opinion

What is Elden Ring About?

Is Elden Ring about ambiguity...or is it simply ambiguous?

Maris Crane
Maris Crane Jun 24, 2023 • 6 min read
Eight Games to Watch From Steam Next Fest 06/23
Preview

Eight Games to Watch From Steam Next Fest 06/23

Glimpse the future of gaming with Steam's latest festival

Andrew Johnston
Andrew Johnston Jun 23, 2023 • 5 min read
Mortal Kombat Leaves Fan-Favorite Characters in the Cold
Opinion

Mortal Kombat Leaves Fan-Favorite Characters in the Cold

Too many guests, not enough originals

Jade M.
Jade M. Jun 23, 2023 • 3 min read
Twilight of the Emeralds
Feature

Twilight of the Emeralds

Unraveling the story of Sonic 06

Guilherme Alves
Guilherme Alves Jun 22, 2023 • 11 min read
Xbox Games Showcase Predictions: The Postmortem
Feature

Xbox Games Showcase Predictions: The Postmortem

Wrapping up Xbox's big showcase

CJ Wilson
CJ Wilson Jun 21, 2023 • 9 min read
How Poor Pacing Ruins Your Gameplay
Game Design

How Poor Pacing Ruins Your Gameplay

Missing the point of your design

Josh Bycer
Josh Bycer Jun 21, 2023 • 7 min read
Demonstration Perfection: Final Fantasy XVI
Preview

Demonstration Perfection: Final Fantasy XVI

Square Enix rediscovers the magic of the game demo

Joe Richards
Joe Richards Jun 20, 2023 • 5 min read
Infinity Series: Visual Novels From a Game Design Perspective
Game Design

Infinity Series: Visual Novels From a Game Design Perspective

There's more than one way to tell a visual novel

Ivanir Ignacchitti Jun 19, 2023 • 5 min read
SUPERJUMP Weekly: Sex in Games, PC Engine Box Art, and Playing Zelda via Satellite
SUPERJUMP Weekly

SUPERJUMP Weekly: Sex in Games, PC Engine Box Art, and Playing Zelda via Satellite

Issue #51: June 10 to June 16

James Burns Andrew Johnston
James Burns, Andrew Johnston Jun 18, 2023 • 9 min read
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