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Tagged

Balatro

A collection of 6 posts

Why Building Great Games is About More Than Numbers
Game Design

Why Building Great Games is About More Than Numbers

You can’t put a number on 'game feel'

  • Josh Bycer
Josh Bycer Feb 8, 2025 • 6 min read
Hidden Gems of Game Design Volume 32
Hidden Gems

Hidden Gems of Game Design Volume 32

Unearthing Way of the Passive Fist and Keep the Balance

  • Josh Bycer
  • Antony Terence
Josh Bycer, Antony Terence Jan 25, 2025 • 3 min read
The Game Dev Over-Design Trap
Game Design

The Game Dev Over-Design Trap

When more is not always better

  • Josh Bycer
Josh Bycer Jan 15, 2025 • 5 min read
Now Playing at SUPERJUMP, Issue 26
Now Playing at SUPERJUMP

Now Playing at SUPERJUMP, Issue 26

Featuring Nif Nif, Balatro, Astro Bot, and The Plucky Squire

  • Bryan Finck
  • Cat Webling
  • Jahanzeb Khan
  • CJ Wilson
Multiple authors Oct 6, 2024 • 4 min read
Now Playing at SUPERJUMP, Issue 20
Now Playing at SUPERJUMP

Now Playing at SUPERJUMP, Issue 20

RPGs abound, with a side of monkey business

  • Bryan Finck
  • C.S. Voll
  • James O’Connor
  • William J. Cuevas
  • Kristina M. H.
  • Jahanzeb Khan
Multiple authors Apr 7, 2024 • 4 min read
Getting to the Heart (of the Cards) of Balatro
Review

Getting to the Heart (of the Cards) of Balatro

How poker-like-rogue-like Balatro from LocalThunk blew up

  • Josh Bycer
Josh Bycer Mar 23, 2024 • 4 min read
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