Opinion What Should Final Fantasy XVII Look Like? Discussing the speculative future of one of the most popular franchises in gaming
Feature Harvest Moon DS: The Weird Mix of Two Classic Bokujou Monogatari Games Examining one of the more unique entries in the iconic series
Opinion Thou Art I…and I Am Thou: Persona 4’s Reflections on Human Bonds The popular JRPG shows how human relationships can make or break a life
Review Final Fantasy XVI Review The newest numbered entry in Square Enix's flagship franchise boldly goes where no previous title in its 36-year long history has gone before
Opinion We Need to Talk About Gay Relationships in JRPGs Why we need more gay representation in JRPGs and how narrative design and character writing can improve
Preview Demonstration Perfection: Final Fantasy XVI Square Enix rediscovers the magic of the game demo
Games UX Games UX: All About Subtitles Exploring subtitles in games, especially when applied to multiple screen sizes
Feature Breath of Fire IV: The Duality of the Dragons Celebrating the remarkable, but flawed, classic RPG
Feature Dirge of Cerberus: A Gothic, Sexual Melodrama Dissecting one of Final Fantasy's most divisive titles
Opinion Why Do Birds Fly? The Moral Philosophy of Tales of Berseria Morality, autonomy, and the choices we all face
SUPERJUMP PVP SUPERJUMP PVP: Party-Based JRPGs Vitor Costa and Alex Anyfantis examine the pros and cons of Japanese RPGs with party-based narrative and gameplay
Opinion What Makes a Great RPG? There’s no silver bullet, but there are some key ingredients that all great RPGs share
Feature Octopath Traveler and Constructing an Eight-Fold World Melding eight stories into one makes this narrative one to experience
Interview Various Daylife: An Interview With Tomoya Asano and Masaaki Hayasaka Exploring the design decisions behind Various Daylife