Feature What is Crisis Core: Final Fantasy VII? Explaining the connection between Crisis Core and Final Fantasy VII
Review Tuff E Nuff: Revisiting Jaleco's SNES Street Fighter Clone The game's quality Japanese release lost much of what made it great upon making the jump to Western shores
Review Glitchhikers: A Journey of a Thousand Stories Early impressions of 'Glitchhikers: The Spaces Between' and the stories found on this endless journey
Opinion Hot Deals: 15 Games Under $5 From Steam's Summer Sale Steam's latest sale is in full force so here are some of the best games that will cost you less than a Big Mac
Feature Final Fantasy XVI: Breaking Down the Battle System Final Fantasy as an action game? Let's examine what that might look like.
Opinion Final Fantasy XVI Isn’t Open World (And That’s a Good Thing) Lessons in open-world design thought and how it may play into Final Fantasy XVI
Feature Genshin Impact Aims for Eternity Inazuma aimed for eternity and succeeded through its worldbuilding, poignant stories, and ability to weave reality with the otherworldly
Opinion Square Enix Has Given Me Back My Childhood Do the recent reveals of so many Final Fantasy titles mark the return of Square Enix's golden era?
Feature Bromances and Frenemies — Feminism and Trauma in LISA: The Painful, Part 2 Part 2 of our examination of the post-apocalyptic RPG about toxic masculinity
Game Design Stardew Valley - On Crops and Randomness Examining the concept of gameplay variety through luck