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SUPERJUMP

Initial Daydream: An Interview with Viktor Krause and Julia Barnacle
Interview

Initial Daydream: An Interview with Viktor Krause and Julia Barnacle

The story behind the Playdate JRPG

Lawrence Adkins
Lawrence Adkins Nov 20, 2024 • 17 min read
Magic the Gathering: The Fortnite of Card Games
Opinion

Magic the Gathering: The Fortnite of Card Games

With "Universes Beyond", is Magic becoming Fortnite?

Nathan Kelly
Nathan Kelly Nov 19, 2024 • 5 min read
The Best of Steam Nextfest October 2024
Feature

The Best of Steam Nextfest October 2024

Here's what's Next on Steam

Josh Bycer
Josh Bycer Nov 18, 2024 • 4 min read
The Dichotomy of Eternal Darkness: Sanity’s Requiem
Opinion

The Dichotomy of Eternal Darkness: Sanity’s Requiem

Good luck staying sane

Jared McCarty
Jared McCarty Nov 18, 2024 • 10 min read
The Sentimental Yearning of Nostalgia
SUPERJUMP Weekly

The Sentimental Yearning of Nostalgia

Showcasing video game nostalgia and featuring Tears of Metal by Paper Cult

SUPERJUMP Team Andrew Johnston Briana Gonzalez
SUPERJUMP Team, Andrew Johnston, Briana Gonzalez Nov 17, 2024 • 7 min read
WordPlayer: Broken Sword Reminds Me Who I Am
WordPlayer

WordPlayer: Broken Sword Reminds Me Who I Am

One of the most human games I've ever played

James O’Connor
James O’Connor Nov 17, 2024 • 6 min read
The State of Indie Games in 2024 and Beyond
Feature

The State of Indie Games in 2024 and Beyond

Assessing both the current year and the future of the indie scene

Andrew Johnston
Andrew Johnston Nov 15, 2024 • 27 min read
Sulfur: Extraction Action
Review

Sulfur: Extraction Action

Get out with your loot, roguelike-style

Bryan Finck
Bryan Finck Nov 14, 2024 • 10 min read
How DOTA 2 is Keeping Old School Custom Games Alive
Feature

How DOTA 2 is Keeping Old School Custom Games Alive

What do Counter Strike, PUBG, Team Fortress, DOTA and Teamfight Tactics all have in common?

Kevin
Kevin Nov 13, 2024 • 9 min read
Five Ways to Improve Your Concept Art Skills Through Gaming
Guide

Five Ways to Improve Your Concept Art Skills Through Gaming

A practical guide

SUPERJUMP Team
SUPERJUMP Team Nov 11, 2024 • 5 min read
This is the Choice of Steins;Gate
Feature

This is the Choice of Steins;Gate

Since 2009, one visual novel has changed many lives

C.S. Voll
C.S. Voll Nov 11, 2024 • 5 min read
Examining Live Service Design
Game Design

Examining Live Service Design

Why mobile games make the live service money

Josh Bycer
Josh Bycer Nov 11, 2024 • 11 min read
Now Playing at SUPERJUMP, Issue 27
Now Playing at SUPERJUMP

Now Playing at SUPERJUMP, Issue 27

Metaphor, Dragon Age, and so much more!

All authors
Bryan Finck Bryan Finck
James Burns James Burns
C.S. Voll C.S. Voll
Nathan Kelly Nathan Kelly
Ignas Vieversys Ignas Vieversys
Jahanzeb Khan Jahanzeb Khan
Jake Lang Jake Lang
Bryan Finck James Burns C.S. Voll +4
Multiple authors Nov 10, 2024 • 10 min read
Video Games, Culture, and Society
SUPERJUMP Weekly

Video Games, Culture, and Society

Showcasing the intersection of culture and society in video games

SUPERJUMP Team Andrew Johnston Vitor M. Costa
SUPERJUMP Team, Andrew Johnston, Vitor M. Costa Nov 10, 2024 • 7 min read
Diving Deep with Super Dungeon Designer's Lead Programmer
Interview

Diving Deep with Super Dungeon Designer's Lead Programmer

Ever wanted to create your own Zelda-esque dungeons? Now you can!

Lawrence Adkins
Lawrence Adkins Nov 10, 2024 • 6 min read
A Bloody Good Time: The Castlevania Franchise's Hidden Gems
Retrospective

A Bloody Good Time: The Castlevania Franchise's Hidden Gems

Deep Transylvanian cuts

Jahanzeb Khan
Jahanzeb Khan Nov 9, 2024 • 13 min read
Hatch Tales: Bird on a Mission
Review

Hatch Tales: Bird on a Mission

Not-so-angry birds

Priya Sridhar
Priya Sridhar Nov 8, 2024 • 4 min read
Kickin' It: The Making of Anger Foot
Interview

Kickin' It: The Making of Anger Foot

Get your kicks

Ignas Vieversys
Ignas Vieversys Nov 7, 2024 • 24 min read
Memory of a Town: Experiencing Silent Hill 2 Through Its Remake
Review

Memory of a Town: Experiencing Silent Hill 2 Through Its Remake

Resurrecting a survival horror classic

Artemis Octavio
Artemis Octavio Nov 6, 2024 • 16 min read
Hidden Gems of Game Design Volume 29
Hidden Gems

Hidden Gems of Game Design Volume 29

Featuring 24 Killers and Need for Speed: Porsche Unleashed

Josh Bycer Antony Terence
Josh Bycer, Antony Terence Nov 6, 2024 • 4 min read
UFO 50: Retro With a Twist
Review

UFO 50: Retro With a Twist

Did it all really happen?

Jahanzeb Khan
Jahanzeb Khan Nov 5, 2024 • 4 min read
Indie Monthly: October 2024
Indie Monthly

Indie Monthly: October 2024

Approaching the end of another year of indie development

Andrew Johnston
Andrew Johnston Nov 4, 2024 • 6 min read
Happy Halloween 🎃
SUPERJUMP Weekly

Happy Halloween 🎃

Showcasing horror games and featuring Crime or Punishment by Scale Issue

SUPERJUMP Team Andrew Johnston Ben Rowan
SUPERJUMP Team, Andrew Johnston, Ben Rowan Nov 3, 2024 • 5 min read
Offline iOS Game Apps: A Guide to the Best Games You Can Play Without Wi-Fi
Guide

Offline iOS Game Apps: A Guide to the Best Games You Can Play Without Wi-Fi

No internet required

SUPERJUMP Team
SUPERJUMP Team Nov 1, 2024 • 6 min read
Shipwrecked 64 Is the 2024 Horror Sleeper Hit We Needed
Opinion

Shipwrecked 64 Is the 2024 Horror Sleeper Hit We Needed

Back to the polygonal past

Priya Sridhar
Priya Sridhar Oct 31, 2024 • 6 min read
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