Opinion Sea of Thieves: Friendship, Folly, and Freedom “Playing to win is a loss. Losing for fun is a win.”
Guide Breaking Down the Dungeons and Dragons Character Sheet — Part 2 Explaining the stats and skills, and how to get them on the page.
Guide Breaking Down the Dungeons and Dragons Character Sheet — Part 1 Understanding what a character sheet is, why you need it, and what goes on it
Feature Eight Indie Games That Don’t Get Enough Love A list for titles that don’t show up on enough lists
Feature Lost Sacred Gems: The State of Indie Games in 2022 and Beyond Small teams have made a big impact in recent years, but will they ever truly rule the roost?
Game Design Secrets in the Files: Epistolary Stories in Video Games There’s a long literary tradition of telling stories through letters; here’s how it works in games
Review Eastshade: Pace, Scale, and Beauty Being an artist and living in a simple world evokes a sense of discovery akin to our everyday human experience
Feature Shadowrun: Dragonfall is a Powerful Brew of Cyberpunk-Infused Magic The power of indirect exposition and a cup of Turkish coffee