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Hidden Gems of Game Design Volume 46
Hidden Gems

Hidden Gems of Game Design Volume 46

Unearthing Freeride, Blazing Beaks, Cravan SandWitch, Clean Up Earth, and Battle for Troy

All authors
Josh Bycer Josh Bycer
Ben Rowan Ben Rowan
Hiero de Lima Hiero de Lima
Priya Sridhar Priya Sridhar
Josh Bycer Ben Rowan Hiero de Lima +1
Multiple authors Mar 31, 2026 • 8 min read
Shadow Labyrinth Won't Be Consumed
Opinion

Shadow Labyrinth Won't Be Consumed

Everything has always been there

Guilherme Alves
Guilherme Alves Mar 29, 2026 • 7 min read
SEGA at 65
Feature

SEGA at 65

65 years of gaming resilience and evolution

Jahanzeb Khan
Jahanzeb Khan Mar 26, 2026 • 18 min read
From Scratch to Space: Interviewing Max Trest About Astrolander
Interview

From Scratch to Space: Interviewing Max Trest About Astrolander

Building big ideas with Max Trest from Lost Cartridge Creations

Ben Rowan
Ben Rowan Mar 26, 2026 • 8 min read
The History of Portable Tactical RPGs, Part 2: Game Boy Rivals (1989–2006)
Retrospective

The History of Portable Tactical RPGs, Part 2: Game Boy Rivals (1989–2006)

More strategy to go

Vitor M. Costa
Vitor M. Costa, Ivanir Ignacchitti Mar 24, 2026 • 34 min read
The Joy of Replaying: Why We Go Back to Old Games Again and Again
Opinion

The Joy of Replaying: Why We Go Back to Old Games Again and Again

Revisiting old friends

SUPERJUMP Team
SUPERJUMP Team Mar 22, 2026 • 3 min read
Hyrule Warriors: Age of Imprisonment Takes Dynasty Warriors to New Battlefields
Opinion

Hyrule Warriors: Age of Imprisonment Takes Dynasty Warriors to New Battlefields

How The Legend of Zelda Expanded Dynasty Warriors

Jahanzeb Khan
Jahanzeb Khan Mar 22, 2026 • 5 min read
High On Life 2: Give Me More of This Revolution Story
Review

High On Life 2: Give Me More of This Revolution Story

Funny and gross

Philip Adrian
Philip Adrian Mar 20, 2026 • 6 min read
Thoughts on Being a First-Time Game Design Consultant
Opinion

Thoughts on Being a First-Time Game Design Consultant

Observing game development from the outside-in as a first-time game design consultant

Josh Bycer
Josh Bycer Mar 18, 2026 • 8 min read
The Architecture of Play: How Minecraft Server Hosting Shapes Creative Worlds
Guide

The Architecture of Play: How Minecraft Server Hosting Shapes Creative Worlds

Ensuring a smoother, more stable experience

SUPERJUMP Team
SUPERJUMP Team Mar 16, 2026 • 3 min read
Feastopia Is Both Adorable and Intimidating
Review

Feastopia Is Both Adorable and Intimidating

This cookery-based city builder is incredibly cute, but also incredibly difficult

Benjamin Macready
Benjamin Macready Mar 16, 2026 • 5 min read
Behind the Magic of Game Design
SUPERJUMP Monthly

Behind the Magic of Game Design

March 2026 edition

SUPERJUMP Team
SUPERJUMP Team Mar 14, 2026 • 5 min read
The Loneliness of Friendslop
Opinion

The Loneliness of Friendslop

Turning loneliness into something meaningful

Tomás Neumann Aspee
Tomás Neumann Aspee Mar 14, 2026 • 6 min read
The Games of Not This Year - 2025 Edition
Games of Not This Year

The Games of Not This Year - 2025 Edition

The best games our team played in 2025 that didn't come out in 2025

All authors
Bryan Finck Bryan Finck
Lawrence Adkins Lawrence Adkins
Rachel Alm Rachel Alm
Benjamin Macready Benjamin Macready
Brandon R Chinn Brandon R Chinn
Charlotte Huston Charlotte Huston
C.S. Voll C.S. Voll
Matthew Lawrence Matthew Lawrence
CJ Wilson CJ Wilson
Ben Rowan Ben Rowan
Jahanzeb Khan Jahanzeb Khan
Nathan Kelly Nathan Kelly
Bryan Finck Lawrence Adkins Rachel Alm +9
Multiple authors Mar 12, 2026 • 31 min read
Hidden Gems of Game Design Vol 45
Hidden Gems

Hidden Gems of Game Design Vol 45

Unearthing Spooky Express, Jail Dice: Roll to Break, Rick Henderson, and Champions of Regnum

Josh Bycer Vitor M. Costa Ben Rowan
Josh Bycer, Vitor M. Costa, Ben Rowan Mar 10, 2026 • 9 min read
Performing In and Out of the Studio: Interviewing Supergiant Games’ Darren Korb
Interview

Performing In and Out of the Studio: Interviewing Supergiant Games’ Darren Korb

The music man

PJ Walerysiak
PJ Walerysiak Mar 8, 2026 • 13 min read
Palmon Survival Needs Less Building, More Story
Opinion

Palmon Survival Needs Less Building, More Story

Abandoned story could hold real promise

Priya Sridhar
Priya Sridhar Mar 6, 2026 • 3 min read
Claw and Order - Mewgenics Review
Review

Claw and Order - Mewgenics Review

More cat puns than you can shake your tail at

Jack Bray
Jack Bray Mar 4, 2026 • 5 min read
Struggling With Cloud Gaming Lag? Here's How to Fix It for Good
Guide

Struggling With Cloud Gaming Lag? Here's How to Fix It for Good

Gaming smoothly

SUPERJUMP Team
SUPERJUMP Team Mar 2, 2026 • 3 min read
Indie Monthly: February 2026
Indie Monthly

Indie Monthly: February 2026

Steam Next Fest is here again

Andrew Johnston
Andrew Johnston Mar 2, 2026 • 7 min read
WordPlayer: Paranormasight: The Mermaid's Curse Understands That Reading Can Be Gameplay
WordPlayer

WordPlayer: Paranormasight: The Mermaid's Curse Understands That Reading Can Be Gameplay

Let the words flow

James O’Connor
James O’Connor Feb 28, 2026 • 5 min read
Now Playing at SUPERJUMP: Issue 38
Now Playing at SUPERJUMP

Now Playing at SUPERJUMP: Issue 38

What are you playing?

All authors
Bryan Finck Bryan Finck
James Burns James Burns
Rachel Alm Rachel Alm
Matthew Lawrence Matthew Lawrence
Jahanzeb Khan Jahanzeb Khan
Nathan Kelly Nathan Kelly
Vitor M. Costa Vitor M. Costa
Ben Rowan Ben Rowan
Bryan Finck James Burns Rachel Alm +5
Multiple authors Feb 26, 2026 • 10 min read
Keeping Game Teams Moving Without Crunch
Game Development

Keeping Game Teams Moving Without Crunch

Improving flow through data

SUPERJUMP Team
SUPERJUMP Team Feb 23, 2026 • 3 min read
2025 Games of the Year
Games of the Year

2025 Games of the Year

The ultimate celebration of 2025's best video games

SUPERJUMP Team
SUPERJUMP Team Feb 22, 2026 • 59 min read
Samus Aran’s Character Matters
Opinion

Samus Aran’s Character Matters

Metroid Prime 4 lets her down

Harel Cohen
Harel Cohen Feb 21, 2026 • 11 min read
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