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SUPERJUMP

Hauntii: Between a Rock and an Eternal Place
Interview

Hauntii: Between a Rock and an Eternal Place

Interviewing Leo Dasso from Moonloop Games about the new twin-stick shooter Hauntii

Ignas Vieversys
Ignas Vieversys May 23, 2024 • 15 min read
Cyber Manhunt 2 Offers Sanitized Versions of Real-World Terrors
Review

Cyber Manhunt 2 Offers Sanitized Versions of Real-World Terrors

The world is dark and full of social media

Bryan Finck
Bryan Finck May 22, 2024 • 5 min read
Designing Marvel’s Midnight Suns With Director Joe Weinhoffer
Interview

Designing Marvel’s Midnight Suns With Director Joe Weinhoffer

The transition from XCOM’s soldiers to Earth’s greatest heroes

Antony Terence
Antony Terence May 21, 2024 • 9 min read
Now Playing at SUPERJUMP, Issue 22
Now Playing at SUPERJUMP

Now Playing at SUPERJUMP, Issue 22

What are you playing?

All authors
Bryan Finck Bryan Finck
James Burns James Burns
Guilherme Alves Guilherme Alves
C.S. Voll C.S. Voll
Cat Webling Cat Webling
Nathan Kelly Nathan Kelly
Bryan Finck James Burns Guilherme Alves +3
Multiple authors May 20, 2024 • 7 min read
Inside Night City
SUPERJUMP Weekly

Inside Night City

Showcasing Cyberpunk 2077

SUPERJUMP Team Andrew Johnston Yvens R Serpa
SUPERJUMP Team, Andrew Johnston, Yvens R Serpa May 19, 2024 • 5 min read
The Rise, Fall, Revival, and Eventual Death of G4TV
Retrospective

The Rise, Fall, Revival, and Eventual Death of G4TV

The life cycle of a once-beloved gaming culture pioneer

Jared McCarty
Jared McCarty May 19, 2024 • 11 min read
Learning To Love The Sega Saturn: Catching Up Decades Later
Retrospective

Learning To Love The Sega Saturn: Catching Up Decades Later

Sega's overlooked 32-bit console featured many classic games

Cameron Eittreim
Cameron Eittreim May 17, 2024 • 6 min read
By Design: Procedural Generation
Game Design

By Design: Procedural Generation

The good and bad sides of algorithmic game design

Gavin Annand
Gavin Annand May 15, 2024 • 7 min read
Mystic Mansion Improves on Smartphone Match Games
Review

Mystic Mansion Improves on Smartphone Match Games

A game that allows you to make fun living spaces for the gods

Priya Sridhar
Priya Sridhar May 14, 2024 • 3 min read
Metal Gear Acid: The Legacy of Shinta Nojiri’s Card-Based Battler
Opinion

Metal Gear Acid: The Legacy of Shinta Nojiri’s Card-Based Battler

Exploring what makes the card game based on Metal Gear Solid fascinating

Adam Meadows
Adam Meadows May 13, 2024 • 8 min read
The Poetry of Music
SUPERJUMP Weekly

The Poetry of Music

Showcasing video game music

SUPERJUMP Team Andrew Johnston Brandon R Chinn
SUPERJUMP Team, Andrew Johnston, Brandon R Chinn May 12, 2024 • 5 min read
Getting Personal With PR: Interviewing TriplePoint's Paul Lombardo
Interview

Getting Personal With PR: Interviewing TriplePoint's Paul Lombardo

Video game PR explained

Bryan Finck
Bryan Finck May 11, 2024 • 8 min read
Crow Country: An Examination and Review
Review

Crow Country: An Examination and Review

A new indie survival horror masterpiece

Brandon R Chinn
Brandon R Chinn May 10, 2024 • 6 min read
Nobuo Uematsu’s Final Fantasy VI Soundtrack Set the Stage for Contemporary Music in JRPGs
Opinion

Nobuo Uematsu’s Final Fantasy VI Soundtrack Set the Stage for Contemporary Music in JRPGs

The stylings of Square's legendary composer opened the door for those who followed

Latonya "Penn" Pennington
Latonya "Penn" Pennington May 8, 2024 • 3 min read
Indie Monthly: April 2024
Indie Monthly

Indie Monthly: April 2024

Indies for everyone

Andrew Johnston
Andrew Johnston May 6, 2024 • 10 min read
Escape from Raccoon City
SUPERJUMP Weekly

Escape from Raccoon City

Showcasing Resident Evil

SUPERJUMP Team Andrew Johnston Priya Sridhar
SUPERJUMP Team, Andrew Johnston, Priya Sridhar May 5, 2024 • 5 min read
Hidden Gems of Game Design Volume 23
Hidden Gems

Hidden Gems of Game Design Volume 23

Unearthing the good stuff

Josh Bycer Antony Terence
Josh Bycer, Antony Terence May 4, 2024 • 4 min read
Now Playing at SUPERJUMP, Issue 21
Now Playing at SUPERJUMP

Now Playing at SUPERJUMP, Issue 21

More genres than you can shake a stick at

All authors
Bryan Finck Bryan Finck
C.S. Voll C.S. Voll
Taylor D. Levesque Taylor D. Levesque
Robbert Boeijink Robbert Boeijink
Ivanir Ignacchitti
Bryan Finck C.S. Voll Taylor D. Levesque +2
Multiple authors May 2, 2024 • 4 min read
The Rebuild of Final Fantasy VII: You Can (Not) Defy Fate
Opinion

The Rebuild of Final Fantasy VII: You Can (Not) Defy Fate

The future of Final Fantasy VII is anchored to its past

Brandon R Chinn
Brandon R Chinn May 1, 2024 • 13 min read
Can a Monopoly Movie Win the Game?
Opinion

Can a Monopoly Movie Win the Game?

Pass go and collect $200 (million) dollars?

Priya Sridhar
Priya Sridhar Apr 29, 2024 • 3 min read
Gotta Catch 'Em All
SUPERJUMP Weekly

Gotta Catch 'Em All

Showcasing Pokémon

SUPERJUMP Team Andrew Johnston
SUPERJUMP Team, Andrew Johnston Apr 28, 2024 • 5 min read
Final Fantasy VII: Rebirth Is Helping Me Write More Fearlessly
Opinion

Final Fantasy VII: Rebirth Is Helping Me Write More Fearlessly

Aiming for joy

Rachel Alm
Rachel Alm Apr 28, 2024 • 13 min read
Firewatch Burns a New Path to Understanding
Opinion

Firewatch Burns a New Path to Understanding

Answers appear on an auburn horizon

C.S. Voll
C.S. Voll Apr 27, 2024 • 5 min read
Princess Peach Showtime! A Bright, if Flickering, Spotlight
Review

Princess Peach Showtime! A Bright, if Flickering, Spotlight

The Princess does the saving this time

Harel Cohen
Harel Cohen Apr 26, 2024 • 7 min read
Active Time Event Volume 1: 30 Years of Doom's Enduring Influence in Gaming
Active Time Event

Active Time Event Volume 1: 30 Years of Doom's Enduring Influence in Gaming

A celebration of the iconic first-person shooter

All authors
Steven Carpenter Steven Carpenter
Jared McCarty Jared McCarty
Gavin Annand Gavin Annand
Josh Bycer Josh Bycer
Steven Carpenter Jared McCarty Gavin Annand +1
Multiple authors Apr 25, 2024 • 13 min read
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