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SUPERJUMP

Indie Review Roundup, Part 1
Review

Indie Review Roundup, Part 1

We're living in an indie revolution

  • Charlotte Huston
Charlotte Huston Jul 31, 2025 • 14 min read
Terry's Vegetable Patch and What You Should Know About the Giggleland ARG
Opinion

Terry's Vegetable Patch and What You Should Know About the Giggleland ARG

Children doing farmwork is not safe

  • Priya Sridhar
Priya Sridhar Jul 29, 2025 • 7 min read
Do I Even Like Borderlands Anymore?
Retrospective

Do I Even Like Borderlands Anymore?

Exploring the past from the present

  • Charlotte Huston
Charlotte Huston Jul 27, 2025 • 18 min read
How To Be Evil in RPGs When You’re a Chronic Goody-Two-Shoes
Opinion

How To Be Evil in RPGs When You’re a Chronic Goody-Two-Shoes

Sometimes it's good to be evil

  • PJ Walerysiak
PJ Walerysiak Jul 25, 2025 • 11 min read
Orchestra Victoria Brings Indie Symphony II to Melbourne
Opinion

Orchestra Victoria Brings Indie Symphony II to Melbourne

A night of celebrating the music that underscores indie gaming

  • Jahanzeb Khan
  • Jam Walker
Jahanzeb Khan, Jam Walker Jul 23, 2025 • 4 min read
Our Painted Worlds
Review

Our Painted Worlds

How Clair Obscur beautifully reflects on life, art, grief

  • Rachel Alm
Rachel Alm Jul 21, 2025 • 14 min read
Unfiction and Digital Horror: The Evolution of Games You Can't Play
Opinion

Unfiction and Digital Horror: The Evolution of Games You Can't Play

Is it real or is it unfiction?

  • Nathan Kelly
Nathan Kelly Jul 19, 2025 • 6 min read
From Hands On To Home: Welcoming the Switch 2
Video

From Hands On To Home: Welcoming the Switch 2

Our latest video project is now live

  • James Burns
James Burns Jul 17, 2025 • 1 min read
Indie Game Club Issue 4: No More Papers Please
Indie Game Club

Indie Game Club Issue 4: No More Papers Please

The terror of office work

  • Nathan Kelly
  • Hazare Renne-Glover
Nathan Kelly, Hazare Renne-Glover Jul 17, 2025 • 4 min read
To Build With Stories: An Interview With Appnormals Team Founder Iñaki Diaz
Interview

To Build With Stories: An Interview With Appnormals Team Founder Iñaki Diaz

Getting to the heart of game development

  • Rachel Alm
Rachel Alm Jul 15, 2025 • 28 min read
Indie Monthly: June 2025
Indie Monthly

Indie Monthly: June 2025

I didn't choose the Indie life, the Indie life chose me

  • Andrew Johnston
Andrew Johnston Jul 13, 2025 • 11 min read
Should You Bare Your Soul in Fireside Feelings?
Review

Should You Bare Your Soul in Fireside Feelings?

Real conversations with real strangers

  • Priya Sridhar
Priya Sridhar Jul 11, 2025 • 3 min read
10 Iconic Lightsabers Ranked by Style, Power, and Legacy
Opinion

10 Iconic Lightsabers Ranked by Style, Power, and Legacy

Ranking the best of the best

  • SUPERJUMP Team
SUPERJUMP Team Jul 9, 2025 • 5 min read
Volgarr the Viking II Review
Review

Volgarr the Viking II Review

A tough-as-nails platformer that will test your skills

  • Jahanzeb Khan
Jahanzeb Khan Jul 9, 2025 • 3 min read
PBJ: The Musical - How the Developers Cooked Up This Handmade Twist on Romeo and Juliet
Interview

PBJ: The Musical - How the Developers Cooked Up This Handmade Twist on Romeo and Juliet

Shakespeare but with more jelly, less tragedy

  • Ignas Vieversys
Ignas Vieversys Jul 7, 2025 • 20 min read
How to Make the 3D Game Development Process as Efficient as Possible?
Game Development

How to Make the 3D Game Development Process as Efficient as Possible?

Professional advice for improving development efficiency

  • SUPERJUMP Team
SUPERJUMP Team Jul 6, 2025 • 8 min read
Hidden Gems of Game Design Volume 37
Hidden Gems

Hidden Gems of Game Design Volume 37

Unearthing Teocida, Orbital Bullet, and Crackdown

  • Josh Bycer
  • B. Cantrell
  • Antony Terence
Multiple authors Jul 5, 2025 • 6 min read
WordPlayer: Wildermyth Lays Bare the False Promises of AI Storytelling
WordPlayer

WordPlayer: Wildermyth Lays Bare the False Promises of AI Storytelling

The human touch is telling

  • James O’Connor
James O’Connor Jul 3, 2025 • 6 min read
I Met Animal Crossing's Isabelle in Melbourne (And You Can Too)
Events

I Met Animal Crossing's Isabelle in Melbourne (And You Can Too)

Nintendo's collaboration with SEA LIFE Melbourne runs until August 17

  • James Burns
James Burns Jul 1, 2025 • 3 min read
Why Grand Theft Auto III Deserves To Be Remembered
Retrospective

Why Grand Theft Auto III Deserves To Be Remembered

A look back at Grand Theft Auto III—the flawed, groundbreaking title that helped define open-world gaming

  • Charlotte Huston
Charlotte Huston Jul 1, 2025 • 9 min read
Sonic Racing CrossWorlds and Bringing Drama Back to the Mascot Racer
Preview

Sonic Racing CrossWorlds and Bringing Drama Back to the Mascot Racer

Racing rings around its rivals

  • Kieron Verbrugge
Kieron Verbrugge Jun 30, 2025 • 5 min read
Street Fighter 6: Fighters Edition Launches Nintendo Switch 2 With Tradition
Retrospective

Street Fighter 6: Fighters Edition Launches Nintendo Switch 2 With Tradition

How Street Fighter games were part of the Nintendo story

  • Jahanzeb Khan
Jahanzeb Khan Jun 29, 2025 • 5 min read
No Longer Home - Queer Meandering Melancholy
Review

No Longer Home - Queer Meandering Melancholy

Why stay in expected roles and binaries?

  • Priya Sridhar
Priya Sridhar Jun 27, 2025 • 6 min read
Lost In Cult Builds a “Little Art Gallery of Gaming”
Interview

Lost In Cult Builds a “Little Art Gallery of Gaming”

Physical games and the preservation effort gain a new outlet

  • Luis Aguasvivas
Luis Aguasvivas Jun 25, 2025 • 10 min read
A Steam Next Fest Goodie Bag, Part 3
Preview

A Steam Next Fest Goodie Bag, Part 3

Demos, as far as they eye can see

  • Charlotte Huston
Charlotte Huston Jun 23, 2025 • 10 min read
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