Interview Crafting Mystery and Magic: An Interview with HeR Interactive Learning the secrets of a good mystery - the Nancy Drew way
Interview Calm and Comfort: An Interview With Hawai’i Artist Brady Evans Brady discusses his artistic process, inspirations, and working on art in games
Interview The Making of Amnesia: The Bunker Learn the secrets behind one of the scariest games of the generation
Interview Sky: Children of the Light’s Hottest Hangouts Are Off the Edge of the Map Out-of-bounds adventures are beloved by the fans and embraced by the developers
Interview Citizen Sleeper 2: Hands-On Preview and Interview with Gareth Damian Martin Martin talks to James O'Connor about the stress, solidarity, and sequels
Interview Hauntii: Between a Rock and an Eternal Place Interviewing Leo Dasso from Moonloop Games about the new twin-stick shooter Hauntii
Interview Designing Marvel’s Midnight Suns With Director Joe Weinhoffer The transition from XCOM’s soldiers to Earth’s greatest heroes
Interview Keepsake County’s Slapstick Stealth Shakes Up the Serious Stealth Genre The ups and downs of developing a stealing simulator
Interview My Work Is Not Yet Done Puts the Anxiety in ‘Anxiety Horror’ Discussing 1-bit theological horror with lead developer Spencer Yan and composer Sam Tudor