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SUPERJUMP

SUPERJUMP Weekly: Colors of Game Design, Super Mario Maker, and Twitch Tips
SUPERJUMP Weekly

SUPERJUMP Weekly: Colors of Game Design, Super Mario Maker, and Twitch Tips

Issue #19: October 29 to November 4

James Burns
James Burns Nov 4, 2022 • 4 min read
30 Years of Master of Magic – The Classic and Its Pretenders
Feature

30 Years of Master of Magic – The Classic and Its Pretenders

Master of Magic is finally getting the remake its fans have been clamoring for

Andrew Johnston
Andrew Johnston Nov 4, 2022 • 10 min read
El Paso, Nightmare Is a Pulsating Preview of Things To Come
Preview

El Paso, Nightmare Is a Pulsating Preview of Things To Come

Get a peak at what's happening in El Paso...

Lucas Di Quinzio
Lucas Di Quinzio Nov 4, 2022 • 3 min read
The Joyful Design of Tinykin
Game Design

The Joyful Design of Tinykin

A technical review of this delightful platformer using a game design framework

Felipe Dal Molin
Felipe Dal Molin Nov 3, 2022 • 8 min read
Gaming and Mental Health: Coping with Grief and the Pandemic
Opinion

Gaming and Mental Health: Coping with Grief and the Pandemic

Video games have played a curious and surprising role during some very dark times

Jessica Mullane
Jessica Mullane Nov 3, 2022 • 3 min read
“These Things, They Take Twine”
Feature

“These Things, They Take Twine”

A message for video game narrative designers who are scared of code

Aaron Moy Nov 2, 2022 • 5 min read
From God-Sim Cultures to Synthwave: In Conversation With Composer Fabian Del Priore
Feature

From God-Sim Cultures to Synthwave: In Conversation With Composer Fabian Del Priore

Be it Viking lands or the orchestra, Fabian walked no ordinary path

Antony Terence
Antony Terence Nov 2, 2022 • 6 min read
Image of phone on desk with Twitch App open.
Opinion

Five Twitch Tips From a Hobbyist Streamer

A candid look at what it's like to be a hobbyist streamer and some tips to get you started

Jake Martin
Jake Martin Nov 1, 2022 • 3 min read
What’s the Buzz About Apico?
Review

What’s the Buzz About Apico?

Become an apiarist in this surprisingly deep indie farming sim

Ben Rowan
Ben Rowan Nov 1, 2022 • 7 min read
The Scary Secrets of Horror Design From Silent Hill 4
Game Design

The Scary Secrets of Horror Design From Silent Hill 4

What a 18-year-old game can teach us about horror design

Josh Bycer
Josh Bycer Oct 31, 2022 • 8 min read
Revisiting Dishonored 10 Years Later
Feature

Revisiting Dishonored 10 Years Later

Celebrating the iconic immersive sim on the eve of its 10th anniversary

Maris Crane
Maris Crane Oct 31, 2022 • 14 min read
SPOOKYJUMP Weekly: Halloween Recommendations, Yoko Taro, and Breath of Fire
SUPERJUMP Weekly

SPOOKYJUMP Weekly: Halloween Recommendations, Yoko Taro, and Breath of Fire

Issue #18: October 22 to 28

James Burns
James Burns Oct 30, 2022 • 4 min read
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