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SUPERJUMP

Mystic Mansion Improves on Smartphone Match Games
Review

Mystic Mansion Improves on Smartphone Match Games

A game that allows you to make fun living spaces for the gods

  • Priya Sridhar
Priya Sridhar May 14, 2024 • 3 min read
Metal Gear Acid: The Legacy of Shinta Nojiri’s Card-Based Battler
Opinion

Metal Gear Acid: The Legacy of Shinta Nojiri’s Card-Based Battler

Exploring what makes the card game based on Metal Gear Solid fascinating

  • Adam Meadows
Adam Meadows May 13, 2024 • 8 min read
The Poetry of Music
SUPERJUMP Weekly

The Poetry of Music

Showcasing video game music

  • SUPERJUMP Team
  • Andrew Johnston
  • Brandon R Chinn
Multiple authors May 12, 2024 • 5 min read
Getting Personal With PR: Interviewing TriplePoint's Paul Lombardo
Interview

Getting Personal With PR: Interviewing TriplePoint's Paul Lombardo

Video game PR explained

  • Bryan Finck
Bryan Finck May 11, 2024 • 8 min read
Crow Country: An Examination and Review
Review

Crow Country: An Examination and Review

A new indie survival horror masterpiece

  • Brandon R Chinn
Brandon R Chinn May 10, 2024 • 6 min read
Nobuo Uematsu’s Final Fantasy VI Soundtrack Set the Stage for Contemporary Music in JRPGs
Opinion

Nobuo Uematsu’s Final Fantasy VI Soundtrack Set the Stage for Contemporary Music in JRPGs

The stylings of Square's legendary composer opened the door for those who followed

  • Latonya "Penn" Pennington
Latonya "Penn" Pennington May 8, 2024 • 3 min read
Indie Monthly: April 2024
Indie Monthly

Indie Monthly: April 2024

Indies for everyone

  • Andrew Johnston
Andrew Johnston May 6, 2024 • 10 min read
Escape from Raccoon City
SUPERJUMP Weekly

Escape from Raccoon City

Showcasing Resident Evil

  • SUPERJUMP Team
  • Andrew Johnston
  • Priya Sridhar
Multiple authors May 5, 2024 • 5 min read
Hidden Gems of Game Design Volume 23
Hidden Gems

Hidden Gems of Game Design Volume 23

Unearthing the good stuff

  • Josh Bycer
  • Antony Terence
Josh Bycer, Antony Terence May 4, 2024 • 4 min read
Now Playing at SUPERJUMP, Issue 21
Now Playing at SUPERJUMP

Now Playing at SUPERJUMP, Issue 21

More genres than you can shake a stick at

  • Bryan Finck
  • C.S. Voll
  • Taylor D. Levesque
  • Robbert Boeijink
Multiple authors May 2, 2024 • 4 min read
The Rebuild of Final Fantasy VII: You Can (Not) Defy Fate
Opinion

The Rebuild of Final Fantasy VII: You Can (Not) Defy Fate

The future of Final Fantasy VII is anchored to its past

  • Brandon R Chinn
Brandon R Chinn May 1, 2024 • 13 min read
Can a Monopoly Movie Win the Game?
Opinion

Can a Monopoly Movie Win the Game?

Pass go and collect $200 (million) dollars?

  • Priya Sridhar
Priya Sridhar Apr 29, 2024 • 3 min read
Gotta Catch 'Em All
SUPERJUMP Weekly

Gotta Catch 'Em All

Showcasing Pokémon

  • SUPERJUMP Team
  • Andrew Johnston
SUPERJUMP Team, Andrew Johnston Apr 28, 2024 • 5 min read
Final Fantasy VII: Rebirth Is Helping Me Write More Fearlessly
Opinion

Final Fantasy VII: Rebirth Is Helping Me Write More Fearlessly

Aiming for joy

  • Rachel Alm
Rachel Alm Apr 28, 2024 • 13 min read
Firewatch Burns a New Path to Understanding
Opinion

Firewatch Burns a New Path to Understanding

Answers appear on an auburn horizon

  • C.S. Voll
C.S. Voll Apr 27, 2024 • 5 min read
Princess Peach Showtime! A Bright, if Flickering, Spotlight
Review

Princess Peach Showtime! A Bright, if Flickering, Spotlight

The Princess does the saving this time

  • Harel Cohen
Harel Cohen Apr 26, 2024 • 7 min read
Active Time Event Volume 1: 30 Years of Doom's Enduring Influence in Gaming
Active Time Event

Active Time Event Volume 1: 30 Years of Doom's Enduring Influence in Gaming

A celebration of the iconic first-person shooter

  • Steven Carpenter
  • Jared McCarty
  • Gavin Annand
  • Josh Bycer
Multiple authors Apr 25, 2024 • 13 min read
Nintendo's DS Delivered the Visual Novel to the West
Opinion

Nintendo's DS Delivered the Visual Novel to the West

No other platform did as much to popularize the genre

  • C.S. Voll
C.S. Voll Apr 25, 2024 • 6 min read
Discovering Gravitation in Gravity Rush
Opinion

Discovering Gravitation in Gravity Rush

Wishing we could feel the Rush again

  • Joe Richards
Joe Richards Apr 23, 2024 • 5 min read
Monochrome Dreams
SUPERJUMP Weekly

Monochrome Dreams

Showcasing the Game Boy on its 35th anniversary

  • SUPERJUMP Team
  • Andrew Johnston
SUPERJUMP Team, Andrew Johnston Apr 21, 2024 • 4 min read
The Mighty Xbox 360
Retrospective

The Mighty Xbox 360

Looking back at a legend

  • Jared McCarty
Jared McCarty Apr 21, 2024 • 9 min read
Team 0% Accomplishes Their Impossible Mission
Feature

Team 0% Accomplishes Their Impossible Mission

How a community united to conquer the ultimate challenge: clearing all the levels of Super Mario Maker

  • William J. Cuevas
William J. Cuevas Apr 20, 2024 • 12 min read
Is Strategy Design Due for a Shakeup?
Game Design

Is Strategy Design Due for a Shakeup?

How does the strategy genre stay relevant in the current era of gaming?

  • Josh Bycer
Josh Bycer Apr 18, 2024 • 7 min read
Screenshot from the game. The player character's hands hold a bag that a blond man is surprised by.
Interview

Keepsake County’s Slapstick Stealth Shakes Up the Serious Stealth Genre

The ups and downs of developing a stealing simulator

  • Ignas Vieversys
Ignas Vieversys Apr 16, 2024 • 14 min read
Chasing the Checkered Flag
SUPERJUMP Weekly

Chasing the Checkered Flag

Showcasing racing games

  • SUPERJUMP Team
  • Andrew Johnston
SUPERJUMP Team, Andrew Johnston Apr 14, 2024 • 5 min read
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