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SUPERJUMP

Elden Ring Shatters Soulslike Combat Design
Opinion

Elden Ring Shatters Soulslike Combat Design

Where does Elden Ring’s combat slip up?

  • Josh Bycer
Josh Bycer Apr 27, 2022 • 8 min read
Heavenly Bodies: QWOP meets Ikea in Zero Gravity
Review

Heavenly Bodies: QWOP meets Ikea in Zero Gravity

Astronauts, assemble!

  • Felipe Dal Molin
Felipe Dal Molin Apr 27, 2022 • 4 min read
Alchemy of an Indie - The Serpent Rogue and Sengi Games
Review

Alchemy of an Indie - The Serpent Rogue and Sengi Games

Digging into the alchemy-based rogue-like action adventure, and the studio that made it

  • Bryan Finck
Bryan Finck Apr 26, 2022 • 8 min read
Phantasy Star Online 2: Looking Back on 10 Years of SEGA's MMO
Feature

Phantasy Star Online 2: Looking Back on 10 Years of SEGA's MMO

The past, present, and future of Sega's online empire

  • Erick Figueiredo
Erick Figueiredo Apr 26, 2022 • 12 min read
This Mobile Pokémon Clone Was Better Than Expected
Opinion

This Mobile Pokémon Clone Was Better Than Expected

Nexomon is a free to play game that rises above the low expectations of that label

  • Jade M.
Jade M. Apr 25, 2022 • 3 min read
Kirby’s Fun Core: A Delicate Balance of Experimentation
Game Design

Kirby’s Fun Core: A Delicate Balance of Experimentation

A study on the history of Kirby game design

  • Tristan Jung
Tristan Jung Apr 25, 2022 • 14 min read
Patrick’s Parabox and Its Recursive Puzzles
Review

Patrick’s Parabox and Its Recursive Puzzles

Patrick's Parabox is the kind of game that can make you feel dumb, smart, and then dumb again, all in the span of a few minutes

  • Drawn Stories
Drawn Stories Apr 24, 2022 • 6 min read
Behind Perfect Tides: Adolescences and the Stories they Tell
Interview

Behind Perfect Tides: Adolescences and the Stories they Tell

An exploration of storytelling in videogames with Perfect Tides' Meredith Gran

  • Cat Bussell
Cat Bussell Apr 24, 2022 • 5 min read
Shadow Warrior 3 Slices and Dices Its Predecessor
Review

Shadow Warrior 3 Slices and Dices Its Predecessor

Simplifying the gameplay while adopting the "push forward" model of FPS design results in a markedly different experience

  • Josh Bycer
Josh Bycer Apr 23, 2022 • 4 min read
Dandy Dungeon - Legend of Brave Yamada - Review
Review

Dandy Dungeon - Legend of Brave Yamada - Review

When the dream job isn't good for our creative passion

  • Jahanzeb Khan
Jahanzeb Khan Apr 23, 2022 • 3 min read
A screenshot of the Ludum Dare website where you can see a lot of games with their title images.
Opinion

Playing and Rating Game Jam Games

What are game jams, and are there good games being made there?

  • Christian Behler
Christian Behler Apr 22, 2022 • 6 min read
Breaking Down the Dungeons & Dragons Character Sheet — Part 7
Guide

Breaking Down the Dungeons & Dragons Character Sheet — Part 7

The final part of this explanatory series, where we look at the marvelous miscellaneous minutia of writing up a character sheet.

  • Cat Webling
Cat Webling Apr 22, 2022 • 7 min read
Ridge Racer: A Series Retrospective - Crash of the Titan
Feature

Ridge Racer: A Series Retrospective - Crash of the Titan

How a once-great series spun out and lost control

  • Karl Otty
Karl Otty Apr 22, 2022 • 7 min read
The Evercade VS Offers an Off-Ramp from the Next-Gen Maelstrom
Review

The Evercade VS Offers an Off-Ramp from the Next-Gen Maelstrom

Reclaim the simple pleasures of gaming

  • Jahanzeb Khan
Jahanzeb Khan Apr 22, 2022 • 4 min read
Tunic is the Alpha Zelda Experience
Opinion

Tunic is the Alpha Zelda Experience

Prepare to get lost, in more ways than one

  • Josh Bycer
Josh Bycer Apr 21, 2022 • 5 min read
Growing Up with Final Fantasy XV
Opinion

Growing Up with Final Fantasy XV

My relationship with the iconic game has changed greatly over the years

  • Nathan Kelly
Nathan Kelly Apr 21, 2022 • 5 min read
An Elden Ring Player Rises to Fame Within the Community
Opinion

An Elden Ring Player Rises to Fame Within the Community

The Reddit sensation within the game that has become a global sensation

  • Jade Hadfield
Jade Hadfield Apr 21, 2022 • 2 min read
The Steam Deck: In the Beginning
Feature

The Steam Deck: In the Beginning

Getting technical with Steam Deck's early performance

  • Drawn Stories
Drawn Stories Apr 20, 2022 • 9 min read
God of War Left Me Unenthused
Opinion

God of War Left Me Unenthused

Perspective on Kratos' latest adventure from a first-time player

  • Charlotte Huston
Charlotte Huston Apr 20, 2022 • 11 min read
tunic review secrets puzzles language translated
Opinion

Tunic Hides Its Secrets in Plain Sight

Tunic's manual is a mysterious masterpiece

  • Billy Mark
Billy Mark Apr 20, 2022 • 3 min read
Ender Lilies: Quietus of the Knights Takes Dark Fantasy to the Next Level
Review

Ender Lilies: Quietus of the Knights Takes Dark Fantasy to the Next Level

Combining dark fantasy aesthetics with the metroidvania formula to deliver an indulgently moreish, twisted fairy tale experience

  • Jade Hadfield
Jade Hadfield Apr 19, 2022 • 4 min read
Don’t Kill My Vibe: The Problem with Combat in Control
Opinion

Don’t Kill My Vibe: The Problem with Combat in Control

Control's bombast is at odds with its uncanny ambience

  • Rich James
Rich James Apr 19, 2022 • 4 min read
Deathloop and the Rise of New Genres
Game Design

Deathloop and the Rise of New Genres

Ideas for a post-roguelike, post-battle royale decade

  • Felipe Dal Molin
Felipe Dal Molin Apr 19, 2022 • 9 min read
Hitman is Not a Stealth Game
Game Design

Hitman is Not a Stealth Game

A deep dive into Hitman's design

  • Tristan Jung
Tristan Jung Apr 18, 2022 • 6 min read
Martha Is Dead's Ending Derails the Rest of the Game
Feature

Martha Is Dead's Ending Derails the Rest of the Game

A cautionary tale on using mental illness as a plot twist

  • Priya Sridhar
Priya Sridhar Apr 18, 2022 • 9 min read
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