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SUPERJUMP

What is the Nintendo "Gigaleak"?
Feature

What is the Nintendo "Gigaleak"?

And what might the potential consequences be for the game industry at large?

  • James Burns
James Burns Jul 27, 2020 • 6 min read
The Controversial Zelda You May Have Missed
Opinion

The Controversial Zelda You May Have Missed

While Skyward Sword’s motion controls might be a little odd, you owe it to yourself not to miss this outstanding game

  • James Burns
James Burns Jul 21, 2020 • 9 min read
Nintendo's Brutal Mario Game
Feature

Nintendo's Brutal Mario Game

Shigeru Miyamoto and his team made a “kaizo” game long before fan hacks emerged

  • James Burns
James Burns Jul 12, 2020 • 6 min read
Interview with Barry Johnson, Founder of Lillymo Games
Interview

Interview with Barry Johnson, Founder of Lillymo Games

How one man went from Mario Maker to a career in game design

  • Bryan Finck
Bryan Finck Jul 9, 2020 • 9 min read
A 25 Year Sonic Adventure
Interview

A 25 Year Sonic Adventure

Featuring interviews with Nigel Kitching (script writer for Sonic the Comic) and Stealth (co-creator of Sonic Mania)

  • Daryl Baxter
Daryl Baxter Jul 2, 2020 • 14 min read
An Interview with Colin Moriarty, Game Developer
Interview

An Interview with Colin Moriarty, Game Developer

From writing about games to making them; we present a behind-the-scenes look at Colin’s remarkable journey

  • Bryan Finck
Bryan Finck Jul 1, 2020 • 10 min read
From Revenge to Blood Feud
Opinion

From Revenge to Blood Feud

Examining why The Last of Us II is an uncomfortable story through a literary lens

  • Briana Gonzalez
Briana Gonzalez Jul 1, 2020 • 7 min read
The Last of Us Part II, in Quotes
Opinion

The Last of Us Part II, in Quotes

Famous thinkers like Confucius and Neitzsche put Naughty Dog’s controversial game in perspective

  • Bryan Finck
Bryan Finck Jun 29, 2020 • 6 min read
Mario's Bizarre Side-Gig
Feature

Mario's Bizarre Side-Gig

Does Nintendo’s iconic plumber mention his Wrecking Crew stint on his CV?

  • James Burns
James Burns Jun 27, 2020 • 4 min read
Point/Counterpoint: The Last of Us Part II
Opinion

Point/Counterpoint: The Last of Us Part II

An analysis of the key criticisms

  • Bryan Finck
Bryan Finck Jun 27, 2020 • 9 min read
The Third Place: Bizarre Video Game Commercials
Opinion

The Third Place: Bizarre Video Game Commercials

The games industry has often pushed the boundaries of television advertising

  • James Burns
James Burns Jun 26, 2020 • 7 min read
Will We Ever Get Another NCAA Football Game?
Opinion

Will We Ever Get Another NCAA Football Game?

A discussion on the complicated history (and future) of the franchise

  • Bryan Finck
Bryan Finck Jun 24, 2020 • 4 min read
Rediscovering Retro Gaming
Opinion

Rediscovering Retro Gaming

The pleasure and pitfalls of a gamer’s mid-life crisis

  • James Burns
James Burns Jun 23, 2020 • 6 min read
Physical Vocabulary for Digital Worlds
Opinion

Physical Vocabulary for Digital Worlds

Why the humble game controller is more powerful than you think

  • James Burns
James Burns Jun 20, 2020 • 10 min read
Prey Makes Choice Meaningful
Game Design

Prey Makes Choice Meaningful

Arkane’s “Prey” asks the player to live with the consequences of their decisions

  • Adam Meadows
Adam Meadows Jun 18, 2020 • 7 min read
Revisiting NetStorm: Islands at War
Review

Revisiting NetStorm: Islands at War

An enchanting 1997 real-time strategy game that was ahead of its time

  • Antony Terence
Antony Terence Jun 12, 2020 • 5 min read
The Joy of Short Games
Opinion

The Joy of Short Games

Experiences that are fleeting but meaningful

  • Bryan Finck
Bryan Finck Jun 11, 2020 • 3 min read
The Death of the Private Match
Opinion

The Death of the Private Match

You were a star in the story, not just a cog in some calculated machine

  • Adam Meadows
Adam Meadows Jun 8, 2020 • 4 min read
Breaking Games for Charity
Opinion

Breaking Games for Charity

Celebrating Games Done Quick and the speedrunning community

  • Bryan Finck
Bryan Finck Jun 7, 2020 • 5 min read
Returning to The Nations
Feature

Returning to The Nations

How a 2001 city-building sim flipped gender roles and raised both eyebrows and questions

  • Antony Terence
Antony Terence Jun 7, 2020 • 8 min read
Uniting Around Video Games
Opinion

Uniting Around Video Games

Celeste is the hardest game that everyone can play

  • Bryan Finck
Bryan Finck May 31, 2020 • 5 min read
Diminishing Halo's Mythology
Opinion

Diminishing Halo's Mythology

The desire to explain too much can vanquish the awe and wonder we once felt

  • Adam Meadows
Adam Meadows May 28, 2020 • 4 min read
Bringing Super Mario to Life
Feature

Bringing Super Mario to Life

Exploring the iconic artwork of Yoichi Kotabe

  • James Burns
James Burns May 27, 2020 • 14 min read
Courageous Game Design
Opinion

Courageous Game Design

Examining courage in one of gaming’s greatest stories

  • Bryan Finck
Bryan Finck May 27, 2020 • 4 min read
Pay to Win Makes Some More Equal Than Others
Opinion

Pay to Win Makes Some More Equal Than Others

The true technological terror of microtransactions

  • Adam Meadows
Adam Meadows May 25, 2020 • 3 min read
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