Interview Plotting 15 Years of Overlord With Rhianna Pratchett Creating the new Lara Croft, helming Overlord, and so much more with one of game writing's superstars
Interview Creating Little Nightmares An exclusive interview with Dave Mervik of Tarsier Studios, creators of the creepy platformer/puzzler Little Nightmares
Interview From Baldur’s Gate to Beer An exclusive interview with Dr. Greg Zeschuk, the co-founder of BioWare
Interview Interviewing Solo-Dev Mattias Simonsson on His New Game, Eelah The joys and challenges of the solo-dev life
Interview Doom Creator John Romero On Dangerous Dave’s Legacy An exclusive interview with the father of first-person shooters Doom, Quake, and Wolfenstein
Interview Lessons on Localizing Video Games - Part 2 Part 2 dives deeper into languages, testing, and some anecdotes from past localization projects
Interview Lessons on Localizing Video Games - Part 1 Discussing the processes and intricacies involved with localizing video games
Interview Exploring Dungeon Synth: Music, RPGs, and Nostalgia Unpacking a music genre's ties to retro gaming with dungeon synth artist Erang
Review Alchemy of an Indie - The Serpent Rogue and Sengi Games Digging into the alchemy-based rogue-like action adventure, and the studio that made it
Interview Behind Perfect Tides: Adolescences and the Stories they Tell An exploration of storytelling in videogames with Perfect Tides' Meredith Gran
Interview From Paper to Data: The Digitisation of Tabletop RPGs RPGs past, present and future, in conversation with Wargamer.com's Alex Evans
Interview Building Games for a Crank Playdate developers, RNG Party Games, discuss the imminent release of Bloom and their experience creating it