Game Development Integrate Steamworks Into Your Godot Project with GodotSteam CoaguCo Industries has made the path much easier for other developers
Feature This Early ‘90s Submarine Combat Game is Utterly Terrifying How I stumbled across a game that turned out to be a horrific — if somewhat unconventional — experience
Feature Nobuo Uematsu and the Synthetic Neoclassicism of the Fantasian Soundtrack Examining Nobuo Uematsu's ideas and techniques in what could be his last complete OST for a video game
Game Design Why Random Encounters Shouldn’t Disappear in RPGs How random encounter system can be designed in a modern and enjoyable way in current RPGs
SUPERJUMP Weekly SUPERJUMP Weekly: “Ma” 間, Pentiment, and The End Himself Issue #26: December 17 to December 23
Feature Tecmo’s Captain Tsubasa Series: A Creative Way To Adapt a Manga An early example of sports-meets-strategy RPG