SUPERJUMP
  • Search
  • Home
  • Library
  • DNA
  • Contact
  • Podcast
  • Team
  • Team Login
Subscribe

SUPERJUMP

How Deus Ex Could Learn From Cyberpunk 2077
Feature

How Deus Ex Could Learn From Cyberpunk 2077

Cyberpunk 2077 solves some of the problems introduced in Deus Ex: Mankind Divided

Alex Antra
Alex Antra Apr 7, 2022 • 5 min read
The Art Of Exploration
Feature

The Art Of Exploration

Elden Ring has made the humble map essential and artistic again

Andrew Dickinson
Andrew Dickinson Apr 7, 2022 • 4 min read
Ridge Racer: A Series Retrospective - In the Beginning
Feature

Ridge Racer: A Series Retrospective - In the Beginning

Launching a console and an arcade racing giant

Karl Otty
Karl Otty Apr 6, 2022 • 7 min read
Night of the Living Dead (1968) Comes to Game Boy 2022
Interview

Night of the Living Dead (1968) Comes to Game Boy 2022

Indie developer Salt & Pixel is resurrecting the legendary classic on an equally legendary handheld console

Sam McNeill
Sam McNeill Apr 6, 2022 • 4 min read
Disco Elysium: Hope in the Face of Despair
Feature

Disco Elysium: Hope in the Face of Despair

Harry's life is a thematic chiaroscuro where we find what makes Disco Elysium such an affecting and moving work of art

Cat Bussell
Cat Bussell Apr 5, 2022 • 5 min read
How to Get Into Total War: Warhammer 3
Guide

How to Get Into Total War: Warhammer 3

Go forth and conquer!

Cat Bussell
Cat Bussell Apr 5, 2022 • 6 min read
Every Area in Elden Ring, Ranked
Feature

Every Area in Elden Ring, Ranked

Exploring the best of The Lands Between

Maris Crane
Maris Crane Apr 4, 2022 • 15 min read
Applying Usability Heuristics to Undertale
Game Design

Applying Usability Heuristics to Undertale

Exploring what Undertale can teach us about minimizing the user's memory load through the lens of the 10 usability heuristics

Maria Meireles
Maria Meireles Apr 4, 2022 • 9 min read
Amazing, Accessible, Elden Ring
Opinion

Amazing, Accessible, Elden Ring

FromSoft’s first open-world game presents the tools to allow newcomers to succeed

Ben Sernau
Ben Sernau Apr 2, 2022 • 4 min read
Defining Free to Play Ethics
Game Design

Defining Free to Play Ethics

Coining the term “Player Friendly Design”

Josh Bycer
Josh Bycer Apr 2, 2022 • 9 min read
25 Game Recommendations from the Itch Bundle for Ukraine
Review

25 Game Recommendations from the Itch Bundle for Ukraine

Don't know where to start with the massive Itch Bundle for Ukraine? Here are 25 picks to get you started.

Lucas Di Quinzio
Lucas Di Quinzio Apr 1, 2022 • 7 min read
Breaking Down the Dungeons & Dragons Character Sheet - Part 6
Guide

Breaking Down the Dungeons & Dragons Character Sheet - Part 6

Explaining your inventory and how to use it.

Cat Webling
Cat Webling Mar 27, 2022 • 9 min read
SUPERJUMP © 2026
Powered by Ghost. Theme by Dan Brioli.