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SUPERJUMP

Top Picks From Steam's Next Fest Demo Week
Feature

Top Picks From Steam's Next Fest Demo Week

Keep your eyes on these recommendations from SUPERJUMP's writers

All authors
Antony Terence Antony Terence
Ben Rowan Ben Rowan
Lucas Di Quinzio Lucas Di Quinzio
Josh Bycer Josh Bycer
Nathan Kelly Nathan Kelly
Priya Sridhar Priya Sridhar
Antony Terence Ben Rowan Lucas Di Quinzio +3
Multiple authors Jun 20, 2022 • 19 min read
The Last of Us Part I Is a Great Idea, Actually
Opinion

The Last of Us Part I Is a Great Idea, Actually

Why the controversial remake makes sense

Andrew Dickinson
Andrew Dickinson Jun 20, 2022 • 3 min read
Kirby, Kao, and the Simple Joys of 3D Platformers
Opinion

Kirby, Kao, and the Simple Joys of 3D Platformers

Is the mighty genre returning to prominence?

Lucas Di Quinzio
Lucas Di Quinzio Jun 20, 2022 • 4 min read
The Legend of Heroes Offers a Wonderfully Interconnected Universe
Opinion

The Legend of Heroes Offers a Wonderfully Interconnected Universe

The world of the Trails series creates a vast tale and choices that echo across multiple games

Paul Lombardo
Paul Lombardo Jun 19, 2022 • 4 min read
From Geocaching to Zombies, Run! The Evolution of Exergaming
Feature

From Geocaching to Zombies, Run! The Evolution of Exergaming

Getting exercise outside is more than just running in circles

Rachel Alm
Rachel Alm Jun 19, 2022 • 8 min read
The Quarry – Bugs and Boredom Kill the Fun
Review

The Quarry – Bugs and Boredom Kill the Fun

Poor interactivity and a boring story hurts Supermassive's latest title

Taylor D. Levesque
Taylor D. Levesque Jun 18, 2022 • 6 min read
Revisiting 2003's Teenage Mutant Ninja Turtles
Feature

Revisiting 2003's Teenage Mutant Ninja Turtles

Forget the pizza; evil is lurking

Alexander Razin
Alexander Razin Jun 18, 2022 • 4 min read
Metal: Hellsinger Revels In Its Rhythm-Based Firefights
Preview

Metal: Hellsinger Revels In Its Rhythm-Based Firefights

This Doom-inspired shooter slays to the heavy metal beat

Antony Terence
Antony Terence Jun 17, 2022 • 3 min read
Late-Game Lessons of Live Service Design
Game Design

Late-Game Lessons of Live Service Design

Going the extra mile(s) of game development

Josh Bycer
Josh Bycer Jun 17, 2022 • 6 min read
Reflections of an Aging Gamer
Opinion

Reflections of an Aging Gamer

Changing views don't need to take the fun from a beloved hobby

Jared McCarty
Jared McCarty Jun 16, 2022 • 8 min read
The Sounds of the Hyrule Fantasy
Feature

The Sounds of the Hyrule Fantasy

Why the music of The Legend of Zelda is like nothing else

Brandon R Chinn
Brandon R Chinn Jun 16, 2022 • 4 min read
An Ode to the Ending
Opinion

An Ode to the Ending

Why finishing RPGs is a unique euphoria

Brandon R Chinn
Brandon R Chinn Jun 15, 2022 • 6 min read
Sonic Advance: The Trilogy That Deserves a Second Chance
Feature

Sonic Advance: The Trilogy That Deserves a Second Chance

Revisiting Sonic's "other" 2D classics

Erick Figueiredo
Erick Figueiredo Jun 15, 2022 • 10 min read
The Difference Between Cohesion and Coherence in Video Games
Game Design

The Difference Between Cohesion and Coherence in Video Games

Understanding the dichotomy between internal and external analysis

Vitor M. Costa
Vitor M. Costa Jun 14, 2022 • 11 min read
V Rising Review: Awaken as a Vampire
Review

V Rising Review: Awaken as a Vampire

Do you have what it takes to survive this bloody game?

Mathew Lawler
Mathew Lawler Jun 14, 2022 • 8 min read
Forevermore: The Legacy of the Ogre Battle Saga
Feature

Forevermore: The Legacy of the Ogre Battle Saga

The legacy of the obscure game series lives on in the hearts of fans

Andrew Johnston
Andrew Johnston Jun 13, 2022 • 12 min read
The History of Fighting EX Layer
Feature

The History of Fighting EX Layer

How a Street Fighter spin-off survived with its own identity

Jahanzeb Khan
Jahanzeb Khan Jun 13, 2022 • 8 min read
Pathologic 2 As Comfort Media
Opinion

Pathologic 2 As Comfort Media

Finding comfort in the least likely game

Maris Crane
Maris Crane Jun 12, 2022 • 9 min read
What Everyone Missed About Firewatch
Opinion

What Everyone Missed About Firewatch

The lack of choice is a feature

Gentle Zacharias
Gentle Zacharias Jun 12, 2022 • 14 min read
How Sonic Adventure 2 Saved My Life
Opinion

How Sonic Adventure 2 Saved My Life

What Sonic means to players with ADHD

Luca Fisher
Luca Fisher Jun 11, 2022 • 7 min read
DEATHRUN TV: Putting the Glitz Back in the Twin-Stick
Review

DEATHRUN TV: Putting the Glitz Back in the Twin-Stick

Bullet-hell gameplay with a dystopian-future TV show aesthetic is back!

Andrew Johnston
Andrew Johnston Jun 11, 2022 • 5 min read
'Ikai' Is in Dire Need of an Exorcism
Review

'Ikai' Is in Dire Need of an Exorcism

How this first-person horror game that plunges you into feudal Japan falls flat

Andrew Dickinson
Andrew Dickinson Jun 10, 2022 • 4 min read
Sonic Frontiers: The Uncertainty of a Fan
Opinion

Sonic Frontiers: The Uncertainty of a Fan

The recent gameplay reveals paint a confusing picture

Harel Cohen
Harel Cohen Jun 10, 2022 • 4 min read
Endings in Choice-Driven Games: How to Get Them Right
Opinion

Endings in Choice-Driven Games: How to Get Them Right

Every path has its destination, but some roads are more rewarding than others

Cat Bussell
Cat Bussell Jun 10, 2022 • 5 min read
Is Anyone Listening? Analysing the Disconnect Between Developers and Their Communities
Game Development

Is Anyone Listening? Analysing the Disconnect Between Developers and Their Communities

Examining the reasons that developers may not seem to be responding to criticism of their games

Bramha
Bramha Jun 9, 2022 • 4 min read
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