Feature Vacationing With the Paranormal: Exploring The Artistic Direction of The Medium A look into the duality and artistic inspiration behind the psychological horror game, The Medium
Feature Tribes: The Great FPS Underdog, Part 1 Tracing the life cycle of Tribes from release to the closing of its developer
Feature Chibi-Robo, and the Existential Crisis of Family A celebration of communication and an ode to family
Feature Dirge of Cerberus: A Gothic, Sexual Melodrama Dissecting one of Final Fantasy's most divisive titles
Feature The Joseon Scene: Arcades in Korea Examining the arcade scene in a popular South Korean entertainment district
Feature Examining Sega’s Early Publishing Attempts After The Console War What was it like for Sega right after admitting defeat in 2001?
Feature Arx Fatalis’ Magic Was Ahead of Its Time and Technology The game’s immersive yet clumsy magic system could have been saved by the Wiimote