Opinion Welcome Back, Isaac Clarke With a remake on the way, it’s important to remember what made Dead Space so special
SUPERJUMP Weekly SUPERJUMP Weekly: Games of the Year, Game Dev Tips, and Revealing Immortality Issue #28: December 31 to January 6
Feature Hide 'N Seek Promises Mayhem Minus the Betrayal Among Us' new Hide 'N Seek mode opens the door for more without fear of betrayal
Interview Gordon Bell on Creating Arcade Paradise's "Empathy" Developing a game almost as mysterious as Polybius
Game Development Why You Should Learn to Code Why low-code/no-code game development solutions are a waste of your time
Opinion Pokémon Has a World-Building Problem Despite recent attempts, Pokémon Scarlet and Violet feature a shell of the world Game Freak once created
Opinion Is Life Truly Worth Fighting For? 'Endwalker' dives into the philosophical boundaries of JRPG’s greatest trope
Transcending the Material: Xenosaga, Religion, and the Fear of Death Xenosaga’s philosophically-crafted narrative still resonates years later
Opinion Resident Evil’s Most Underused Main Character Given his special traits, he deserves more than a single appearance
Retro Horror Has Returned to Scare a New Generation PSX era horror is back with an unforgettable vengeance
Opinion To Delay, or Not to Delay Homefront: The Revolution shows that even if you fix your game, it is difficult to 'fix' first impressions
SUPERJUMP Weekly SUPERJUMP Weekly: EarthBound, Captain Tsubasa, and a Special Offer Issue #27: December 24 to December 30
Opinion Aliens Among Us: EarthBound and the American Dream EarthBound is praised for its quirky, nostalgic American setting, but something far more profound lies beneath its cheerful surface
Opinion The Hidden Magic of Doom on the Original PlayStation Exploring Doom’s most horrifying entry
Opinion Understanding the Importance of The Last of Us: Left Behind The DLC no one thought they wanted gave a new understanding of the first game