Feature Notes From A Small Cartridge: Isle of Armor Your go-to guide to seeing everything the Isle of Armor has to offer (and how it takes inspiration from the Isle of Man)
Review Serial Cleaners - Putting the Clean in Murder Scene Living the mobster-adjacent life with a magic vacuum
Game Design The Helpful, Harmful Sounds of Thumper Rhythm violence where the beat guides you and tears you down
Opinion Cities: Skylines is Stardew Valley for City Slickers How a change in perspective reveals the laid-back side to city-building sims
Opinion The Girl With the Ruined Study: A Breath of the Wild Commentary Finding purpose in the aftermath
Feature Dogs in Games: More Than a Companion When man's best friend follows us into the digital realm
SUPERJUMP Weekly SUPERJUMP Weekly: Colors of Game Design, Super Mario Maker, and Twitch Tips Issue #19: October 29 to November 4
Feature 30 Years of Master of Magic – The Classic and Its Pretenders Master of Magic is finally getting the remake its fans have been clamoring for
Preview El Paso, Nightmare Is a Pulsating Preview of Things To Come Get a peak at what's happening in El Paso...
Game Design The Joyful Design of Tinykin A technical review of this delightful platformer using a game design framework
Opinion Gaming and Mental Health: Coping with Grief and the Pandemic Video games have played a curious and surprising role during some very dark times
Feature “These Things, They Take Twine” A message for video game narrative designers who are scared of code
Feature From God-Sim Cultures to Synthwave: In Conversation With Composer Fabian Del Priore Be it Viking lands or the orchestra, Fabian walked no ordinary path
Opinion Five Twitch Tips From a Hobbyist Streamer A candid look at what it's like to be a hobbyist streamer and some tips to get you started
Game Design The Scary Secrets of Horror Design From Silent Hill 4 What a 18-year-old game can teach us about horror design
Feature Revisiting Dishonored 10 Years Later Celebrating the iconic immersive sim on the eve of its 10th anniversary
SUPERJUMP Weekly SPOOKYJUMP Weekly: Halloween Recommendations, Yoko Taro, and Breath of Fire Issue #18: October 22 to 28
Opinion Super Mario Maker: A Reminder to Make Games Fun for Everyone Masahiro Sakurai reminds us that anyone can enjoy the pleasure of creating games
Opinion Why Everybody Loves Luigi Mario’s little brother has evolved into a mainstay in recent years, and for good reason