Feature Crawl Out Through the Fallout: Where the Fallout Series Lost its Way When did Fallout stop being a dark satire of 1950s America and become an exemplar of corporate greed?
Review Golfie: They See Me Rollin' Golfie is an exciting roguelike deck builder mini-golf game, and while there's room for improvement, the game shows incredible promise
Review King's Field II and III - Closing The Trilogy Examing the second and third games in the King's Field trilogy
Review The Frustrating Story of Little Hope Supermassive walks the path of least resistance in their latest game about a family haunted by past sins
Feature Iteration Over Innovation in Sonic 3 & Knuckles Sonic 3 & Knuckles added much to the original Sonic formula
Review The Myth of Medan Supermassive Games’ latest entry maintains the status quo of janky horror to serviceable effect.
Opinion Love in the Time of Computers and Consoles Examining the idea and examples of love and relationships in several RPG franchises
Opinion Omori Brings In New Content, but Does It Answer Players’ Questions? Omori released on consoles featuring additional content, but does it shed further light on the game's lore?
Review F1 22 - Top-Notch Track Action With Formula 1 now more popular than ever, Codemasters' latest brings the sport's authenticity, with a bit of EA influence
Review Tomorrow for Mar Shows How a Game Can Be Queer, Fun, and Magical A fun adventure with LGBTQ+ representation
Review Two Good Hours With PC Game Pass, 2nd Edition Spending time with Citizen Sleeper, Dodgeball Academia, and My Friend Pedro
Feature What is Crisis Core: Final Fantasy VII? Explaining the connection between Crisis Core and Final Fantasy VII
Review Tuff E Nuff: Revisiting Jaleco's SNES Street Fighter Clone The game's quality Japanese release lost much of what made it great upon making the jump to Western shores
Review Glitchhikers: A Journey of a Thousand Stories Early impressions of 'Glitchhikers: The Spaces Between' and the stories found on this endless journey
Opinion Hot Deals: 15 Games Under $5 From Steam's Summer Sale Steam's latest sale is in full force so here are some of the best games that will cost you less than a Big Mac
Feature Final Fantasy XVI: Breaking Down the Battle System Final Fantasy as an action game? Let's examine what that might look like.
Opinion Final Fantasy XVI Isn’t Open World (And That’s a Good Thing) Lessons in open-world design thought and how it may play into Final Fantasy XVI
Feature Genshin Impact Aims for Eternity Inazuma aimed for eternity and succeeded through its worldbuilding, poignant stories, and ability to weave reality with the otherworldly
Opinion Square Enix Has Given Me Back My Childhood Do the recent reveals of so many Final Fantasy titles mark the return of Square Enix's golden era?
Feature Bromances and Frenemies — Feminism and Trauma in LISA: The Painful, Part 2 Part 2 of our examination of the post-apocalyptic RPG about toxic masculinity
Game Design Stardew Valley - On Crops and Randomness Examining the concept of gameplay variety through luck
Opinion Final Fantasy VII Remake Project: A Re-Telling or an Entirely New Story? Square Enix's latest reveals leave fans wondering how it will all play out