Feature A Brief Tour of the Chinese Arcade Scene Play King of Fighters with a minion, win an Eevee for your sweetie, or just play a tiny round of bowling — the choice is yours
Feature The Walls of Control The walls of The Oldest House are a veritable pressure cooker, a place of almost unbearable unknowns
Review We Were Here Forever Review: Come In From the Cold In the frozen wastes of Castle Rock, it takes two to tango
Feature First Impressions: Halo Infinite Season 2 With the start of its second season of content, Halo Infinite makes strides toward rounding out its content with new maps and game modes.
Opinion Night in the Woods Has the Perfect Cozy Game World Games don't have to look realistic to feel that way
Feature Web 3.0 and Video Games: The Changing Paradigm How will the internet of the future affect video games?
Game Design Journey Games: From Japan to Egypt What do JRPGs and one Assassin's Creed game have in common?
Review Sephonie’s Strong Story Elevates Its Gameplay Feeling the pandemic's influence on video game storytelling
Interview Exploring Dungeon Synth: Music, RPGs, and Nostalgia Unpacking a music genre's ties to retro gaming with dungeon synth artist Erang
Review Lost in Vivo: Psychological Horror at its Finest Exploring how this indie horror title shines a light on what makes psychological horror so impactful
Game Design The Difference Between Complexity and Depth in Video Games Deep thinking on depth and complexity
Review Before Total War, 1997 Blessed Us With Lords of Magic Eight faiths duke it out in a land grab while Death looks on
Review Sephonie Review: No Man Is an Island Sephonie asks the daring question: What if we worked together to achieve harmony?
Opinion The Immortal Madness of Europa Universalis Exploring the deep appeal behind the classic strategy series
Game Design Video Game Tutorials Are Awful Developers could make tutorials that are seamless, fun, and relevant
Opinion Shin Megami Tensei III: Nocturne as a Political Philosophy Experiment How the world of this classic can lead to deep reflections on humanity and its ideals in society
Opinion The Beginner's Guide: Video Games and The Death of Author Can we know a creator through their work?