Feature Final Fantasy XVI and the Sins of Individualism Square Enix's latest opus doesn't have the emotional weight its story hopes to carry
Opinion What Should Final Fantasy XVII Look Like? Discussing the speculative future of one of the most popular franchises in gaming
Review Final Fantasy XVI Review The newest numbered entry in Square Enix's flagship franchise boldly goes where no previous title in its 36-year long history has gone before
Preview Demonstration Perfection: Final Fantasy XVI Square Enix rediscovers the magic of the game demo
Opinion The Understated Beauty of the Title Screen Title screens can set the mood and expectations of a game from the first moment
Interview PARANORMASIGHT: The Seven Mysteries of Honjo — An Interview with Takanari Ishiyama and Gen Kobayashi Delving into the topic of metafictionality in adventure games with Ishiyama-san and Kobayashi-san
Review MetaReview - Octopath Traveler II Comparing and analyzing several game reviews of Octopath Traveler II
Opinion Finding Nostalgia in a 1992 Game I’ve Never Played A recollection of the SNES’ most divisive Final Fantasy game
Review A Musical Journey - Theatrhythm Final Bar Line The newest installment in the Theatrhythm series from Square Enix is a fun mix of soundtracks and characters.
Opinion Are Video Games Worth Getting Excited Over? Forspoken highlights the poor state of new games and an industry in dire need of new ideas
Review Forspoken: An Imperfect But Promising Beginning While the game has some rough edges, it's worth trying out
Opinion What Makes a Great RPG? There’s no silver bullet, but there are some key ingredients that all great RPGs share
Feature Octopath Traveler and Constructing an Eight-Fold World Melding eight stories into one makes this narrative one to experience
Opinion What the Next 35 Years of Final Fantasy Could Look Like Square Enix's flagship franchise turns 35... what might the future hold?
Opinion Is Life Truly Worth Fighting For? 'Endwalker' dives into the philosophical boundaries of JRPG’s greatest trope
Feature Nobuo Uematsu and the Synthetic Neoclassicism of the Fantasian Soundtrack Examining Nobuo Uematsu's ideas and techniques in what could be his last complete OST for a video game
Opinion The Little Light Within: FFXIV's Endwalker and the Fierceness of Hope Hope is sometimes the most audacious goal
Feature Final Fantasy Online: How Game Design Influences Community Examining the social impact of design choices in Final Fantasy XIV and Final Fantasy XI
Interview Various Daylife: An Interview With Tomoya Asano and Masaaki Hayasaka Exploring the design decisions behind Various Daylife
Feature The Magical, Aristocratic Symbolism of The DioField Chronicle Examining the ideas and techniques in Isamu Kamikokuryo's concept art