Feature “These Things, They Take Twine” A message for video game narrative designers who are scared of code
Feature From God-Sim Cultures to Synthwave: In Conversation With Composer Fabian Del Priore Be it Viking lands or the orchestra, Fabian walked no ordinary path
Opinion Five Twitch Tips From a Hobbyist Streamer A candid look at what it's like to be a hobbyist streamer and some tips to get you started
Game Design The Scary Secrets of Horror Design From Silent Hill 4 What a 18-year-old game can teach us about horror design
Feature Revisiting Dishonored 10 Years Later Celebrating the iconic immersive sim on the eve of its 10th anniversary
SUPERJUMP Weekly SPOOKYJUMP Weekly: Halloween Recommendations, Yoko Taro, and Breath of Fire Issue #18: October 22 to 28
Opinion Super Mario Maker: A Reminder to Make Games Fun for Everyone Masahiro Sakurai reminds us that anyone can enjoy the pleasure of creating games
Opinion Why Everybody Loves Luigi Mario’s little brother has evolved into a mainstay in recent years, and for good reason
Review Frog Detective 3: Corruption at Cowboy County Review When you need a detective, call on the Frog
Feature Breath of Fire: Dragon Quarter - Climbing From Hell to Heaven Understanding the "lost" Breath of Fire game
Feature Shadow Tower: FromSoftware's Hardest Game for the PlayStation Examining more of the DNA that built the Soulsborne series
Interview NieR: Automata - An Interview with Yoko Taro, Yosuke Saito, and Keiichi Okabe With the re-release of NieR: Automata on Nintendo Switch, the legendary minds behind the game discuss their craft in an exclusive interview
Feature Hidden Gems of Game Design: Volume 5 Our team is back with another set of games that deserve more attention than they get
Opinion A Plague Tale: Requiem – Family Is All That Matters The plague-centric sequel finally hits the market
Review A Plague Tale: Innocence Retrospective On the eve of the sequel's launch, we take a look back at the original Plague Tale
Guide Overwatch 2 for Beginners: One Incredibly Basic Tip for Each Hero The game doesn't hold your hand, but we will
SUPERJUMP Weekly SUPERJUMP Weekly: Megazone, Street Fighter, and DMC 5's Nico Issue #17: October 15 to 21