Review Tin Hearts: A Craftsman's Masterwork Tin Hearts is a beautiful exploration of storytelling through gameplay elements.
Interview How a Two-Person Team Made the Most Interesting Farming Sim of the Year Interviewing the creators about their journey of making Before the Green Moon
Interview Bringing Back Life: Interview With Farewell North Developer Kyle Banks Tribulations and successes from the indie game development journey with Kyle Banks
Interview Wildfrost's Sound Designer Sheds Light on its Frosty Soundscape This tactical deck-builder doesn't put the action on ice
Opinion Learning Lessons from the Best Indie Games Even the simplest games can carry poignant messages
Review Card Crawl Adventure: Taverns and Troglodytes Cozy caverns, devious monsters, and shiny treasures
Opinion Games to Play With Your Friends When You Don't Want to Think Go-to games with low barriers to entry
Review Meg’s Monster: You Will Believe a Fiend Can Cry Follow a subterranean monster tasked with protecting a human child who has mysterious doomsday powers
Review Clive 'N' Wrench: Platforming How It Used to Be How old do you like your old-school platformers?
Review Inward: A New Island With Established Meditation Habits We need a space for grounding and growth
Interview Getting Tactical With Pierre Leclerc, Creator of Fell Seal: Arbiter’s Mark The co-founder of 6-Eyes Studio tells us how they created this ode to the beloved classics of the genre
Feature How to Pitch Your Game to Publishers and Investors A comprehensive guide that’s especially useful for indie developers
Opinion I Got Someone at the MoMA To Play My Dumb Jam Game Adventures in guerilla marketing and stacking cows
Feature Hidden Gems of Game Design: Volume 8 This volume explores games that provides all players a good challenge
Review Save the World, Save Your Job UnderDungeon is a retro-styled dungeon crawler that features quirky characters and puzzles
Feature Unseen Precincts: The State of Indie Games in 2023 and Beyond Explore the world of indie game development from the perspective of those who make up the industry
Interview A Conversation with James Silva, Creator of Salt and Sanctuary His remarkable journey provides valuable lessons for aspiring game developers